I use lights with small brightness (20 - 30) and a huge constant value (10000 - 15000) to generate ambient and bounce. It's works fine ![]()
WIP in WIP, post your level screenshots!
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Cheers guys. Trying to get some nice reflection light of the water using that as well.
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Working on the last details of my and a friends Map:
[Blocked Image: http://www.abload.de/thumb/langshian_beta2_decalsujvg.jpg]
More:
Quote[Blocked Image: http://www.abload.de/thumb/langshian_beta2_decalsum06.jpg][Blocked Image: http://www.abload.de/thumb/langshian_beta2_decalszm6v.jpg]
[Blocked Image: http://www.abload.de/thumb/langshian_beta2_decalsq8o4.jpg]
[Blocked Image: http://www.abload.de/thumb/langshian_beta2_decals8j9x.jpg]
[Blocked Image: http://www.abload.de/thumb/langshian_beta2_decalsuju3.jpg]
[Blocked Image: http://www.abload.de/thumb/langshian_beta2_decalsjkmu.jpg]
What are you guys thinking?
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My crysis singleplayer map ive been working on, the idea being is that you are in a VTOL and you have a dozen different objectives scattered around various islands, im trying to get it so killing certain things gives you like +1 rocket ammo, if i cant get that to work theres gunna be a refuel point where you can get more ammo. You are limited to 50m and cant leave the reef or you get picked up by radar and blown up. Ive got a few islands done, gimme your thoughts on how to make them look better, Ive used island for quite a bit of reference.
These islands have rocks on the beach, not sure if I should have rocks on the beach at all.
[attachment=2]ScreenShot0003.jpg[/attachment]
[attachment=3]ScreenShot0006.jpg[/attachment]
havent put rocks on this beach yet
[attachment=1]ScreenShot0005.jpg[/attachment]
[attachment=0]ScreenShot0007.jpg[/attachment]
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Really like the idea of hopping around different islands. The VTOL isn't used that much so interested to see something with it being the major focus.
In a few of those shots though maybe its just me or the angle but the trees look a little odd. Maybe a little repetitive in places and some look too tall compared to the islands they are on? Maybe get other opinions before you take that as fact though.
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[Blocked Image: http://media.moddb.com/images/mods/1/…reactor0003.jpg]
[Blocked Image: http://media.moddb.com/images/mods/1/…reactor0002.jpg]
Some w.i.p from my Mod Migraine

We are still searching for any helping hand

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Quote from Trempler
[Blocked Image: http://media.moddb.com/images/mods/1/…reactor0003.jpg][Blocked Image: http://media.moddb.com/images/mods/1/…reactor0002.jpg]
Some w.i.p from my Mod Migraine

We are still searching for any helping hand

That's one of the best works ever posted in this thread!!
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Holy cow!

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That's a half life mod?!?

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Holy damn, Yea from the pictures posted my first thought was source... That looks amazing

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Hey Trempler welcome to mapcore =) As I've said on the various screens you've posted on Moddb, your work is amazing! Can't get over the composition of the areas, excellent brushwork!
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Just playing around with my Crysis map. Fairly old pictures.
[Blocked Image: http://imageshack.us/m/803/2760/00153.jpg]
[Blocked Image: http://www.rehost.org/images/1306199373.jpg]
[Blocked Image: http://www.rehost.org/images/1306199762.jpg]
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Thanks so far, still need to add some details like decals and sounds to it but brushwork is nearly done. Was playing with Particeleffects for the Generator

And D3ads i was allready here XD but thanks anyway.
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THe crysis stuff looks nice
need to try that editor soon. 
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Yeah of course you were, I remember seeing your textures on here... duhhh
I'll brb I need to get my slippers and pipe 
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Thing I made for a Uni assignment using some old assets I have laying around.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
Click it for a series of moving images. You know you want to.
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What Uni you at Psy?
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Wolverhampton.
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[Blocked Image: http://knj-environment.com/img_test/lvl_wip_1.jpg]
[Blocked Image: http://knj-environment.com/img_test/lvl_wip_2.jpg]
[Blocked Image: http://knj-environment.com/img_test/lvl_wip_3.jpg]
So, my turn, just simple 1/1 level, small fast, just level design, using UDK assets (no time to make own), it is my uni assignment
it turned out as a small, a lil destroyed industry complex
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