love the first shot, what is this for?
WIP in WIP, post your level screenshots!
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I always feel awkward posting progress shots here because I get the impression this place is high poly heaven, but here goes on some progress stuff from a map I am still working on. The first image is a portal device which as you approach fades into a view a model of where you are going to teleport too. The second image is a close up of the portal with the model in full view which you can slightly rotate left and right by moving around the portal surface. What you see through the portal is based on locations of the map you can explore later, sort of a show and tease scenario.
[Blocked Image: http://www.simonoc.com/images/design/maps_q3/moteof1el1.jpg]
[Blocked Image: http://www.simonoc.com/images/design/maps_q3/moteof1el3.jpg]
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I approve
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sock, good to see you here! nice map, glad to see that you are active

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That looks very awesome!
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I want to go through that portal

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Some generic UT arena that I'm making atm. Map has to look simple this time around since my last one was a bit hard on detailing. All textures are self-photoshopped. Level is unlit so far - haven't gotten to that part yet.

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Now that is a UI that I have not seen in a long time.

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Awesome work to all of you who posted pics!
Crysis - Hongzhou Harbor
A small personal project of mine I've been working on for a while, for the game Crysis.
[Blocked Image: http://img1.hugeup.com/f/01142010/f69c2e.jpg]
Crysis - Avatar Inspired Scene
Something I started a couple of hours ago, so it's nothing major, just made for fun.
[Blocked Image: http://img1.hugeup.com/f/01182010/85fef8c7b.jpg]
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haha nice

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Good shit! really good shit!
Loads of details on the Hongzhou Harbor map, nice environment beautification touches!
you got talent. -
Was just going to say the second shot looks like Avatar lol. Nice work!
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first one is boring since pandora has different flora.
but the second one is realy nice the hovering clifs are realy beautifull and the fog just fits.
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Thanks for the comments, people, happy you like it!
Quote from ultradr3merfirst one is boring since pandora has different flora.
I'm not sure what to say... I simply suggest reading next time, as I cleary state (under a neat little headline!) that Hongzhou is a map for Crysis that I'm doing. I did not say I want it to be like Pandora, and I did not say I want it to look like Pandora. It's a jungle on Earth, not Pandora in outer space.
Good thing that other one looks more like Pandora, though, because that's what I wanted!
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you mind an insight on how you made the flying islands? (all voxel or models?)
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Yeah, voxels is a way of doing it, but that's all models.
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