To understand this thread you guys need to play Rara Racer.
WIP in WIP, post your level screenshots!
-
-
-
Guess i'll have to try Rara Racer then.. =)
-
Had to be done.
-
-
-
-
k guys!
enough!back on topic.
-
LOL D3 THAT WAS SOOOOOOOOOOO FUNNY!!!!!!!!!!!!!
-
Thanks for collaborating InsaneSingingBlender.
-
im so goddamn confused
/me plays ridge racer
-
redid the spawn zone on the map I posted shots of about 20 pages back. Hoping to finish this and the other one I posted shots of this weekend. I need more coffee.
I've already removed those unlit bright bushes in the shots with the trees in it. They were pug fugly.
[Blocked Image: http://team.firearms-source.com/Shinobi/crossfire/09/ps_crossfire30040032.jpg]
[Blocked Image: http://team.firearms-source.com/Shinobi/crossfire/09/ps_crossfire30040031.jpg]
[Blocked Image: http://team.firearms-source.com/Shinobi/crossfire/09/ps_crossfire30040020.jpg]
and this is from another map I updated this weekend
[Blocked Image: http://team.firearms-source.com/Shinobi/crossfire/09/ps_ghetto60050016.jpg]
-
That brush with the cars texture on it should be moved further away, it will look fake when you get so close to it in-game, like in your screenshot.
-
Quote from Punky
That brush with the cars texture on it should be moved further away, it will look fake when you get so close to it in-game, like in your screenshot.
Yeah it's in the skybox, I was hoping if I have enough fog, I might get away with the silhouette. Maybe I should move it back a bit and thicken the fog?
-
Quote from SpicyTanuki
Yeah it's in the skybox, I was hoping if I have enough fog, I might get away with the silhouette. Maybe I should move it back a bit and thicken the fog?
That could work

-
Another update for Theed Palace, recently released screenshot of the throne room. Again, it's still very WIP.
[Blocked Image: http://img144.imageshack.us/img144/1930/newscreen1kb5.th.jpg]
-
Quote from Quakis
Another update for Theed Palace, recently released screenshot of the throne room. Again, it's still very WIP.[Blocked Image: http://img144.imageshack.us/img144/1930/newscreen1kb5.th.jpg]
Awesome =)
The only thing that bugs me is the big window, it doesn´t look as good as the other stuff and seems to be out of proportions, also the acctual wall seems to be VERY thin. might be the angle aswell.
otherwise its cool
-
Quakis, how about making that window larger, down to the floor. Nice office for boss-fights
BTW. what's with your Quake 1 map? -
Quote from seir
BTW. what's with your Quake 1 map?
Quake 1 map?
-
That Quake 1 Engine is called Build
Duke Nukem 
Quakis: Please host somewhere else. Imageshack either refuses to load or will put so much JS on the picture that every Ad block will hide it...
edit: got it working - it's too clean, thus the colors are too much. Try to work on the color sheme and add some structure to these walls (break up horizontally). also make that window stand out much more if possible. I'd expect it too have atleast 30 cm of depth into the wall at that scale. The reflections look fake too, don't know if you did the good ol' half-life approach of mirroring the bsp and making the floor translucent or if it's source horrible cubemaps, but i'd definitally tone down these or remove them completely. and those bulbs look kinda out of place. can't really tell what they are doing. if they are lights then make them lights by increasing dynamic range in that scene and disable them being shadowed them selves. the pillars (red part) could do with a better end on the top part. right now they are popping into the square stone too much.
cool stuff none the less
keep up the good work 
crappy paint over:
[Blocked Image: http://www.abload.de/thumb/newscreen1kb5kopieui2h.jpg]
-
Participate now!
Don’t have an account yet? Register yourself now and be a part of our community!