Fantastic concept!
WIP in WIP, post your level screenshots!
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Wow.. cool..
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you really got the hang on doing creative stuff with TF2! fantastic concept!
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Glad someone like you has come into the TF2 mapping scene, really freshen's things up. Good stuff man.
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Turn down your HDR brightness a bit.

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Probably a bit too ambitious to start my own thread for my scene, since most of you just post your stuff in this thread. So i'll just follow your lead


[Blocked Image: http://img529.imageshack.us/img529/5995/bioculturewip34ni0.jpg]
Everything except for the rocks and the vegetation is custom content. I plan on doing everything, but I used these for now to get the feeling right...

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Wow looks great.
Would you mind telling how you did the curved path?
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your custom content looks better than the default one
the rocks look more like organics. -
Well, you already had your own thread, so keep it updated!
And it keeps the forum organized, I don't like these threads where everyone dumps their stuff on -
Quote from Minotauro
Would you mind telling how you did the curved path?
Eh, it's a mesh... I guess

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@ minotauro: it is completely modeled. I could try and bend it, but nothing beats a whole new mesh i think. couldn't reuse the texture either, so made a new one for that... well, "new one", copy layers and repaint damage, not really new i suppose

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Looking good Term!nator525. What engine is that for? If possible, I'd suggest some pipes, cables and other interesting models to shake off the geometric, goldsource look.
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Decided to whip up an arena map while mr2videocards has the vmf for our map cp_factory.
It's called arena_desolation. Basically, it's an arena map, in the middle of a desert, 95% rocks and terrain, only a couple small buildings. A very desolate place. This fits nicely with my goal of finishing the map in under 24 hours total.
After 2 hours hours or so work the layout for half the map (it'll be symmetrical) is nearly done:
[Blocked Image: http://i136.photobucket.com/albums/q192/MrHappy_photos/arena_desolation_wip1.jpg]
Hammer screenshot, no quips about the lighting!
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Haha, looking good man, and I thought we were supposed to start that ma-off at the same time? CHEATAH!
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Trying to master Shadows in HL2 to the point of Crysis Qaulity,You likes?
[Blocked Image: http://i49.photobucket.com/albums/f264/omega322/lightmapping0003.jpg]
Ignore the props and stuff, just focus on Shadow and lighting, what needs to be learned/fixed?
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Wow, looks nice
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Honestly - I've never played Crysis, but the lighting is way too bloomy imo.
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