I'm scared. D:
I don't feel like working on the map today. I want to but I just don't feel up to it. Anybody else get this from time to time? ![]()
![]()
I'm scared. D:
I don't feel like working on the map today. I want to but I just don't feel up to it. Anybody else get this from time to time? ![]()
![]()
Quote from PsychoI'm scared. D:I don't feel like working on the map today. I want to but I just don't feel up to it. Anybody else get this from time to time?
Oh yeah man... ![]()
I only just realised what Coen was joking about. Funnay. ![]()
Quote from PsychoI only just realised what Coen was joking about. Funnay.
Lol, Hammer private joke?
[Blocked Image: http://www.cubius-design.de/nmrih/b1.jpg]
[Blocked Image: http://www.cubius-design.de/nmrih/b2.jpg]
[Blocked Image: http://www.cubius-design.de/nmrih/b3.jpg]
The painting on the wall (above the computers) looks abit out of place in that hospital/factory/lab setting.
A good replacement could be a periodic system poster:
[Blocked Image: http://www.sisweb.com/art/sis/pertable.gif]
or better...
[Blocked Image: http://pain.health-info.org/pictures/Xray]
On that note, it would benefit the map if you made if it clear if it's a factory, lab or hospital.
Looks pretty ace, I agree that the periodic table/X-ray will suit the room better than a painting.
Some Textures are still original (Size and quality) but don't be afraid
i will change it as soon as possible.
[Blocked Image: http://bildupload.sro.at/a/images/de_bahrain_css_120000.jpg]
[Blocked Image: http://bildupload.sro.at/a/images/de_bahrain_css_120001.jpg]
Doesn't look bad aside from the blurriness of the textures. ![]()
i
and
also ![]()
hehe starting to look cool
I've remade a lot of the geometry (most noteworthy is the curvier ceiling) and made it a bit more interesting in places. Overall things are generally more detailed and less blocky. I've also been tweaking the lighting, but it's been difficult trying to find a good balance between too bright and too dark.
Let me know whether you think this is heading in the right direction or not. I'm going to probably add something more interesting to the ceiling and extend the area a bit further, but this is what I've got so far:
[Blocked Image: http://blackmage.org/supernorn/SA/map/1.jpg]
[Blocked Image: http://blackmage.org/supernorn/SA/map/2.jpg]
[Blocked Image: http://blackmage.org/supernorn/SA/map/3.jpg]
[Blocked Image: http://blackmage.org/supernorn/SA/map/4.jpg]
[Blocked Image: http://blackmage.org/supernorn/SA/map/5.jpg]
[Blocked Image: http://www.uploadhouse.com/fileuploads/423/423979d505eeba7f578edd4697c579949d472c.jpg]
One year without Hammer ! Hell ! I really need to work hardly !
Supernorn; those screenshots just shout NS:2 ![]()
love to see more
Seldoon; the texture on the stairs :x, more pics plz ![]()
Yes, vary that step texture horizontally so it doesn't repeat so much!
[Blocked Image: http://www.cubius-design.de/nmrih/x2.jpg]
[Blocked Image: http://www.cubius-design.de/nmrih/x3.jpg]
That texture with the white paint-like strokes, if they're not a temp texture then they really need aligned around the ceiling area, because it doesn't look too nice like that.
Is this a single or multiplayer map by the way?
Looks like a Left 4 Dead map to me, Or possibly NMRiH. ![]()
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