Nice but I agree with mazzle; the scene has some very special geometry but the lighting is dull. Also, just what in the fuck is it except a chance for you to show off what you can do?
WIP in WIP, post your level screenshots!
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personally, i like to use the torus tool when making them
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Some new early screens of my single player...
[Blocked Image: http://www.skjalgmap.com/maps/hunted/hunted04s.jpg] [Blocked Image: http://www.skjalgmap.com/maps/hunted/hunted05s.jpg]
Pipe model by Rick_D ~~
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Quote from Skjalg
Some new early screens of my single player...[Blocked Image: http://www.skjalgmap.com/maps/hunted/hunted04s.jpg] [Blocked Image: http://www.skjalgmap.com/maps/hunted/hunted05s.jpg]
Pipe model by Rick_D ~~
Oh man, that looks totally awesome!
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Quote from Skjalg
Some new early screens of my single player...[Blocked Image: http://www.skjalgmap.com/maps/hunted/hunted04s.jpg] [Blocked Image: http://www.skjalgmap.com/maps/hunted/hunted05s.jpg]
Pipe model by Rick_D ~~
Yours looks better than my attempt to use PhilK's textures.
I'll post some screens of my shitty wip later.EDIT: actually, I think I'll scrap it and start fresh.
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Some small ones for today. Those are screens from my Prey sp level "Soul Gems". I'll open up a wip thread these days I gues.
[Blocked Image: http://xs511.xs.to/xs511/07034/bla1.png]
[Blocked Image: http://xs511.xs.to/xs511/07034/bla2.png]
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Awesome stuff guys!
Josch: Your textures are nice but the perspective is off the wall, like Ferret said, it's like looking at some sort of messed up labyrinth. Other than that, the map looks pretty good, nice gondola props

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the canyon is awesome, light on the rocks looks a bit off though for some reason
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Psyshokiller: 2nd shot reminds me a lot of a place in the HL1 monorail ride

Skjalg: Nice!
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Zete: The thing is that "selfshadowing" is enabled for that texture of the rock. Otherwise it wouldn't cast shadows to itself. Sadly the Doom3engine's stencil shadows make them appear pretty hard lined.
Mazy:Your right
. It has some parallels. -
[Blocked Image: http://img.photobucket.com/albums/v220/deathquakis/mansion_015e.jpg]
Main hall in beta stages. Tweaked some things, new chandelier. Still other areas left to do though.
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The wood planks stand out as being low resolution, the rest looks cool.
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Isn't that a carpet/rug?
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I love, it's starting to look really nice now, just fix that wood on the floor

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I am curious. Can I see what the editor for that map looks like?
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[Blocked Image: http://img263.imageshack.us/img263/276/comet00005et.th.jpg]
very early wip, yes there will be sources for the lights

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are you in the tumultus build? or somthing because pete made that gun for me a long time ago and he ended up using it for his mod lol
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yes sah, im furrisch from iwm
the map is infact for tumultus
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