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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • Rick_D
    • November 9, 2006 at 7:51 PM
    • #2,921

    It's not that good to be fair

  • D3ads
    • November 9, 2006 at 10:38 PM
    • #2,922

    Small update:

    [Blocked Image: http://img.photobucket.com/albums/v221/deathcrush/jungle_test2.jpg]

  • Squirrelly
    • November 9, 2006 at 10:55 PM
    • #2,923

    Dark and depressing, but that fits you.

  • Minos
    • November 10, 2006 at 2:22 AM
    • #2,924

    Making a decent looking jungle map in Half-Life = Mission: Impossible

  • Meotwister
    • November 10, 2006 at 4:48 AM
    • #2,925

    idk he's doin a pretty good job of it atm... if there were stone walls defining your path the whole way. Thats the main drawback of it now.

    but that aside it looks good to me for hl1 vietcong.

  • TeddyBear
    • November 10, 2006 at 11:48 AM
    • #2,926

    I think it's a good start d3. Nice foliage props

  • Zacker
    • November 10, 2006 at 12:35 PM
    • #2,927

    Considering that it's the hl1 engine and supposedly very early work, then it's nice work.

  • D3ads
    • November 10, 2006 at 4:37 PM
    • #2,928
    Quote from Minotauro

    Making a decent looking jungle map in Half-Life = Mission: Impossible

    Then call me Ethan Hunt

    Cheers for the possitive comments, here's a tiny update again, mainly to show off more plant models and I lightened the bark.. which is probably too bright now

    [Blocked Image: http://img.photobucket.com/albums/v221/deathcrush/jungle_test3.jpg]

    Appologies if this is all turning out dark for you, my flatscreen always makes things look lighter than normal monitors..

    Here's some Vietcong shots for comparison:

    [Blocked Image: http://img.photobucket.com/albums/v221/deathcrush/vc_fa48.gif]

    [Blocked Image: http://img.photobucket.com/albums/v221/deathcrush/vc_fa49.gif]

    [Blocked Image: http://img.photobucket.com/albums/v221/deathcrush/vc_fa54.gif]

    Obviously awhile to go yet...

  • tomdon
    • November 12, 2006 at 10:53 PM
    • #2,929

    [Blocked Image: http://tomdon.net/images/muddy.jpg]

    Trying to finish a map with some of my models n textures.

  • von*ferret
    • November 12, 2006 at 10:59 PM
    • #2,930

    that, is fucking hot.

  • PhilipK
    • November 12, 2006 at 11:25 PM
    • #2,931
    Quote from von*ferret

    that, is fucking hot.

  • ReNo
    • November 12, 2006 at 11:50 PM
    • #2,932

    Makes me wanna switch on Oblivion again. And I already played for a couple hours this morning Screenshot looks really harsh however, too sharp or something. I think the difference between bits like the foreground leaves and foreground...ground, just seems too extreme and looks muddled.

  • Vinny Testaverde
    • November 13, 2006 at 1:14 AM
    • #2,933
    Quote from PhilipK
  • Bl1tz
    • November 13, 2006 at 2:39 AM
    • #2,934

    Awesome work tomdon That looks like a painting

  • Minos
    • November 13, 2006 at 2:44 AM
    • #2,935
    Quote from JonM

    That quote pyramid should be banned btw

    - Nexus

  • Spellbinder
    • November 13, 2006 at 4:38 AM
    • #2,936

    Cool stuff D3ads! Did you ever checked out de_predator by 3dmike? I think thats the best djungel map i ever seen in HL1 engine.

    tomdon same, nice stuff! I really like that road and the leaves. I guess it could be consider a cheap trick to post a picture of the same theme but with better engine though j/k

  • hessi
    • November 13, 2006 at 1:17 PM
    • #2,937
    Quote from JonM
  • Quakis
    • November 13, 2006 at 8:34 PM
    • #2,938

    I love how the edited textures with lighting effects add more atmosphere to this corridor. Still a few details to add in too, and I might make that ceiling light a little more fitting. But this is how it looks so far;

    [Blocked Image: http://img.photobucket.com/albums/v220/deathquakis/mansion_010.jpg]

  • Dodger
    • November 13, 2006 at 10:31 PM
    • #2,939

    bombplace b

    I need then add some junk and decals to make it look more ghetto..

    [Blocked Image: http://img179.imageshack.us/img179/5886/0010004pa4.jpg]

  • von*ferret
    • November 13, 2006 at 11:33 PM
    • #2,940

    models my friend, models.

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