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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • skdr
    • September 20, 2006 at 4:00 PM
    • #2,721

    env_lightglow does the same job, only with one entity instead of two (sprites and lights)

    right?

  • Minos
    • September 20, 2006 at 4:10 PM
    • #2,722

    Does it ? AFAIK it only creates the glow effect, and it's hella hard to set it right. (I myself never managed to get it right)

  • PhilipK
    • September 20, 2006 at 4:17 PM
    • #2,723

    Here we go

    The fence blocked the sunlight

    [Blocked Image: http://philipk.net/other/de_morningstar2_8.jpg]

  • Polaris
    • September 20, 2006 at 4:29 PM
    • #2,724

    The palm trees could use hessi's brand of overlay shadows

    And the light coming from the sky should be angled i think.

  • General Vivi
    • September 20, 2006 at 4:29 PM
    • #2,725

    looks very interesting philip , can't wait to see more ^^

  • hessi
    • September 20, 2006 at 4:51 PM
    • #2,726
    Quote from Polaris

    The palm trees could use hessi's brand of overlay shadows And the light coming from the sky should be angled i think.

    http://www.thomashess.net/exchange/tuto ... hadows.pdf

  • Defrag
    • September 20, 2006 at 6:20 PM
    • #2,727
    Quote from Minotauro

    Does it ? AFAIK it only creates the glow effect, and it's hella hard to set it right. (I myself never managed to get it right)

    It just makes a glow that varies in its size and opacity depending on distance.

    I find lightglows to be tricky to use, but you can get some nice effects with them.

  • PhilipK
    • September 20, 2006 at 7:23 PM
    • #2,728

    Thanks for the great tutorial hessi. That's going in for sure.

    I'll get some beam sprites in too. There's still a lot to get in to this room.

    Pots with flowers, something grander in the middle with more bushes as well, tables, chairs, some cool lamps.

  • Zacker
    • September 20, 2006 at 8:50 PM
    • #2,729

    env_lightglow created quite a lot of trouble last time I messed with it. So far I am sticking to a light entity and a glow sprite until they make the lightglow one work properly.

    In particular it flashed in an annoying way regardless of what values I chosed.

  • PhilipK
    • September 20, 2006 at 9:03 PM
    • #2,730

    [Blocked Image: http://philipk.net/other/de_morningstar2_9.jpg]

    [Blocked Image: http://philipk.net/other/de_morningstar2_10.jpg]

    Shadow works (but I overscaled them a bit..)

    I should stop post pics here for a while now tho heh..

    Sorry for all pic spamming. Thanks a lot for all help so far ppl.

  • Dodger
    • September 20, 2006 at 9:07 PM
    • #2,731

    Ow...

    mycket bra gjort! imponerande faktiskt.

  • st0lve
    • September 20, 2006 at 10:40 PM
    • #2,732

    GOOD MORNING MORNINGSTAR

  • Meotwister
    • September 21, 2006 at 7:49 AM
    • #2,733

    ah now that is looking reeaally nice. You could shrink the shadows down a teensy bit though.

  • BaRRaKID
    • September 21, 2006 at 11:42 AM
    • #2,734

    env_lightglow was made to create the "light at the end of the tunnel" effect, wich was used to make transitions between levels in HL2, so i don't think it is entended to be used as a light halo.

  • Defrag
    • September 21, 2006 at 2:23 PM
    • #2,735

    I don't think a lot of entities are 'meant' to be used for what others use 'em for Doesn't mean you can't do it or make some nice effects with 'em.

  • von*ferret
    • September 21, 2006 at 6:52 PM
    • #2,736

    creativity coddled the cat

  • Freakman
    • September 24, 2006 at 1:21 PM
    • #2,737

    After a long break i found some time to finish the prisionroom for my Prey map:

    [Blocked Image: http://www.firedevil.de/images/maps/prey/preysp004.jpg]

  • Grinwhrl
    • September 24, 2006 at 5:47 PM
    • #2,738

    very nice, love the atmosphere.

  • VoodooBenshee
    • September 25, 2006 at 10:51 AM
    • #2,739

    i´ve got a new fav rts game - the engine and editor are teh_sexy :D

    very wip btw

    [Blocked Image: http://www.voodoobenshee.de/wip/jtf_mega_ultra_alphawip.jpg]

  • FrieChamp
    • September 25, 2006 at 11:31 AM
    • #2,740

    What game is this?

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