tisky why dont you try doing a classic cs map remake
ALL YOUR ATTEMPTS AT ORIGINAL MAPPING ARE FUTILE, SUBMIT TO DE_NUKE
tisky why dont you try doing a classic cs map remake
ALL YOUR ATTEMPTS AT ORIGINAL MAPPING ARE FUTILE, SUBMIT TO DE_NUKE
i made u a handtruck
[Blocked Image: http://www.olhux.net/models/handtruck.jpg]
consider urself blessed
a lot better.
suggestions are
-I'd use round poles rather than square poles.
-Add better lights. Those flat brushes are days of Halflife, Get creative and observe how real locations do lights.
-Careful with windows, if you have a window make sur eyou can see through it. This is halflife2 we're talking about, just plan accordingly.
-Dont overuse models for models sake, ie: those fences. Why are there fences at a gas station? Just to look pretty or do they have a use?
-I think I see a texture error in the merging of the gas station floor and the road.
-Make streets a little wider unless they are 1 ways, in which case put signs up saying so.
Omg, stop the whining! hehe..
Actually 2 cars fit on the road. And ive never ever seen a gas station with rounded poles =/
Also the fences are there because i want fences there.
The rest of the things are just stuff il do later. I plan on making the basic brushwork later, and then i will "rounden" it so to say, and fix the lights and textures.
If u dont like it, tough! ![]()
BTW OL, reall nice, but wheres the skin? D:
All buildings need some kind of 3d indentation on the roof, be it an overhanging trim or a slope.
tisky you have a horrible attitude.
Whatever, man everybody keeps whining like im supposed to be the best person using valve hammer ever, today is the 5th day of me using it. Im doing my best already man. =(
ITS OK TISKY...ALL OF THEM ARE JUST LOSERS THAT ARE SAD BECAUSE ALL THEY CAN DO IS TEXTURE
YOU > THEM, IN THE BOOK OF DUFFY
also, i think its time OL teams up with someone that can do 2D art
Lol, actually before i started mapping i was into 3D and 2D.
even released 2 weapon models with skins that ive made for CS back in the days ![]()
shhhhhh quiet or they'll take advantage of our lies!!!
You're doing great so far.
Although, be aware that you will need to 'portal' the map in later stages. By this I mean; creating hint brushes and area portals so that the Source engine doesn't render parts of the map when it's not supposed to. When you're creating environments with outdoor area's such as yourself, this is something you should keep in the back of your head.
yeah i took a look at the de_cbble css file, to get a hang of it, seems like something i will do last.
Indeed. This is probably a good thing to do as one of the final stages, as then you have all the final brush work into place.
Yeah, hehe. You arent dumb. Good.
[Blocked Image: http://img105.exs.cx/img105/4899/cat0016.jpg]
The gas station, more light on the "northern petrol" sign, fixed some textures and small stuff.
[Blocked Image: http://img105.exs.cx/img105/3882/cat0014.jpg]
Gas station again.
[Blocked Image: http://img105.exs.cx/img105/6848/cat0015.jpg]
Parking building, all new textures, light fixes, minor stuff. Will get smoother later ![]()
[Blocked Image: http://img105.exs.cx/img105/6485/cat0013.jpg]
Parking building again. It does look much better now, i just need to add details, and smoothen some corners.
[Blocked Image: http://img105.exs.cx/img105/9351/cat0012.jpg]
No comment.
I think you took my message wrong. I'm not saying you have to be the best, but when posting in the WIP forum you need to be able to take criticism and not bash people who give it to you. That is the wrong type of attitude I'm talking about.
Hehe yeah, suppose you are right. whatever. its just weird 4 out of 5 people writing negative comments. But i dont care anymore.
his attitude doesnt have to please anyone.....TELL ME TO GO FUCK MYSELF
Looking good Tisky, infact surprisingly good since you've just started mapping!
But I dont recognise the places from any old cs maps, that might be
a good thing though.
Keep'em coming!
Thanks, well.. i wouldnt say that i just started mapping, but i just started using Valve hammer and mapping for HL2.
=)
so, i DO have some HL1 Quark mapping experience.
Quote from TiskyHehe yeah, suppose you are right. whatever. its just weird 4 out of 5 people writing negative comments. But i dont care anymore.
the comments were hardly negative. Gee, ferret even gave you suggestions on what you could improve. Thats CONTSTRUCTIVE. Listen to the criticism and use it to your advantage.
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