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Crysis 2

  • Seldoon182
  • June 1, 2009 at 2:26 PM
  • Gloglebag
    • December 20, 2009 at 2:06 PM
    • #61

    Crytek should team up with Lorne Lanning and make the next oddworld game with him, or port strangers wrath to current gen consoles.

  • Rick_D
    • December 20, 2009 at 2:10 PM
    • #62

    or not.

  • Jetsetlemming
    • December 21, 2009 at 1:33 AM
    • #63
    Quote from Mazy

    Heh okay, I just think it'd be more interesting to see them tackle something completely different since they obviously nailed tropical jungles. Wouldn't surprise me that a lot of folks at Crytek have felt the same way, at least based on stuff such as this: http://www.incrysis.com/index.php?optio ... 5&Itemid=1 (The art from that fantasy setting looks absolutely amazing btw)

    Anyway, the idea of doing an urban environment sounds cool, can't wait to see how amazing it'll look

    http://www6.incrysis.com/images/concept_art/road.jpg

    Wow, that's one of the best pieces of concept art I've ever seen, artistically. I'd totally get a print of that for my wall

  • Minos
    • December 21, 2009 at 1:37 AM
    • #64
    Quote from Jetsetlemming

    http://www6.incrysis.com/images/concept_art/road.jpg

    Wow, that's one of the best pieces of concept art I've ever seen, artistically. I'd totally get a print of that for my wall

    Hell yeah my refs folder thanks you Mazy!

  • Warby
    • December 21, 2009 at 7:43 AM
    • #65
    Quote from Jetsetlemming

    http://www6.incrysis.com/images/concept_art/road.jpg

    Wow, that's one of the best pieces of concept art I've ever seen, artistically. I'd totally get a print of that for my wall

    ok i am going a bit off topic here so let me apologize for that in advance

    and i dont mean to insult anyone either there is no way i could draw somethign as awsome as that

    BUT i have always been and will always be bothered by people making close to photo real drawings as "concept art" of stuff that exists in real life and you could just go and take a photograph of it instead as a reference to the other production artists ! i don't really get what is so "concepty" about it ?! i always thought concept art was so that people who were about to build something that doesn't exist yet to understand the "concept" of that new thing. but a muddy road in the forest with logs of wood really isn't a concept someone would have to GET ... of course it can severe more purposes like the light-setup and mood to guide people in that way but really in my eyes its not concept art anymore at that point ( nitpick extreme ). also with stuff that exists in real life i cant wash that taste out of my mouth that somebody just painted over an existing picture or photoshoped stuff together and than gave it a lot of brush stroke artifacts to make it appear as if the whole thing was hand painted ... i was quit disillusioned when i saw the io concept artist at work ( mind you they are fantastic artist too just like this guy ... but still ... )

  • -HP-
    • December 21, 2009 at 9:11 AM
    • #66
    Quote from FrieChamp

    http://www.maximumpc.com/article/news/c…uncedRequesting scans over!

    I have them sitting right next to me! But you're gonna have to wait until the magazine is release to see it.

    Mazy, don't worry, you're in for a surprise!

    About what concept art is or not, yes I absolutely agree. But that's just one pic, don't make a big deal out of it, and there's a story behind that pic. It was from a canceled project, It's a shame in my opinion i got to play their last build and that thing had potential, it looked 5x better than that concept art, but I guess a game isn't all about graphics, right?

    Anyway, I'm looking forward for you guys to take a look at what we're cooking here!

  • Jetsetlemming
    • December 22, 2009 at 7:42 AM
    • #67
    Quote from Warby

    ok i am going a bit off topic here so let me apologize for that in advance

    and i dont mean to insult anyone either there is no way i could draw somethign as awsome as that

    BUT i have always been and will always be bothered by people making close to photo real drawings as "concept art" of stuff that exists in real life and you could just go and take a photograph of it instead as a reference to the other production artists ! i don't really get what is so "concepty" about it ?! i always thought concept art was so that people who were about to build something that doesn't exist yet to understand the "concept" of that new thing. but a muddy road in the forest with logs of wood really isn't a concept someone would have to GET ... of course it can severe more purposes like the light-setup and mood to guide people in that way but really in my eyes its not concept art anymore at that point ( nitpick extreme ). also with stuff that exists in real life i cant wash that taste out of my mouth that somebody just painted over an existing picture or photoshoped stuff together and than gave it a lot of brush stroke artifacts to make it appear as if the whole thing was hand painted ... i was quit disillusioned when i saw the io concept artist at work ( mind you they are fantastic artist too just like this guy ... but still ... )

    Your problem is that it's a realistic landscape instead of a painting of a fantasy setting?

    There are realistic, possible settings for games that you'd still want to fictionalize for the purposes of having a different landscape, and artistic imagining. For Crysis 1 I doubt they could've successfully replaced their environmental concept art with photographs of tropical islands cut from National Geographic.

    Besides, I think it's easier, as an artist, to try to build off another artistic work, rather than a photograph. "Do this" for a painting just feels easier than "Do this" for a real picture. In level design I've attempted to accurately recreate real places from pictures before, and its ridiculously hard, especially trying to translate real spaces into in-editor/game units and distances, and even if you get it "right" from an accuracy standpoint it might end up completely "wrong" for gameplay, typically real places require a lot more walking around without doing something or seeing something interesting that we don't tolerate when playing a game. But if you're building a fictional, but realistic place, you can improvise all you want. Real life is super constraining

  • Seldoon182
    • January 2, 2010 at 4:07 PM
    • #68

    New type of jungle! Means less traveling on the tropics for some of the artist at Crytek! xD

    [Blocked Image: http://nofrag.com/images/004aba.jpg]

  • dux
    • January 2, 2010 at 4:11 PM
    • #69

    It's a city park?

  • 2d-chris
    • January 2, 2010 at 4:43 PM
    • #70

    looks like it with the trashcans and benches there is a third picture with more stuff.

  • D3ads
    • January 2, 2010 at 5:13 PM
    • #71

    Yeah it's a park;

    Quote

    The preview debuts the first two screens from the game, showing off a lush city park (complete with benches, trash cans, and plenty of trees) and a decimated city street

    From the link that was posted by Frie. Decimated street sounds interesting.. I've still yet to play the first one as it'll probably blow up my machine D:

  • FrieChamp
    • January 21, 2010 at 8:23 AM
    • #72

    It's official now:

    Quote

    Crysis 2 set in NYC

    http://www.shacknews.com/onearticle.x/62022

  • Ginger Lord
    • January 21, 2010 at 9:30 AM
    • #73

    It's lucky how theres only one city in America for everyone to base their games on.

  • Mazy
    • January 21, 2010 at 9:53 AM
    • #74
    Quote from FrieChamp

    It's official now:

    http://www.shacknews.com/onearticle.x/62022

    Hah! Nice muzzle flash

    But cool, yeah NY might be an overused location, but if its these guys that are doing it then its totally alright by me

  • -HP-
    • January 21, 2010 at 9:56 AM
    • #75

    yeah, we have no idea what is that shitty muzzle flash is doing there!

  • Warby
    • January 21, 2010 at 11:05 AM
    • #76

    crytek doing a city ? now that i want to see !

    me ----> mega excited !

  • Buddy
    • January 21, 2010 at 8:01 PM
    • #77

    it will be urban jungle this time then

  • -HP-
    • January 25, 2010 at 4:17 PM
    • #78

    Let's stay on topic guys! I'm sorry but I deleted the last 4 or 5 posts.

  • Jetsetlemming
    • January 25, 2010 at 8:30 PM
    • #79
    Quote

    ":7zhbj4g5]I'm sorry but I deleted the last 4 or 5 posts.

    fascist

    So Crysis 2, looking cool, eh? But man, New York. So overused. That's not even anywhere near where ever the last game was set, I'm assuming near Korea maybe!

  • ElectroSheep
    • January 25, 2010 at 10:31 PM
    • #80

    Don't hit me but I have to play Crysis 1

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