Crytek should team up with Lorne Lanning and make the next oddworld game with him, or port strangers wrath to current gen consoles.
Crysis 2
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or not.
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Quote from Mazy
Heh okay, I just think it'd be more interesting to see them tackle something completely different since they obviously nailed tropical jungles. Wouldn't surprise me that a lot of folks at Crytek have felt the same way, at least based on stuff such as this: http://www.incrysis.com/index.php?optio ... 5&Itemid=1 (The art from that fantasy setting looks absolutely amazing btw)
Anyway, the idea of doing an urban environment sounds cool, can't wait to see how amazing it'll look

http://www6.incrysis.com/images/concept_art/road.jpg
Wow, that's one of the best pieces of concept art I've ever seen, artistically. I'd totally get a print of that for my wall

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Quote from Jetsetlemming
http://www6.incrysis.com/images/concept_art/road.jpg
Wow, that's one of the best pieces of concept art I've ever seen, artistically. I'd totally get a print of that for my wall

Hell yeah my refs folder thanks you Mazy!
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Quote from Jetsetlemming
http://www6.incrysis.com/images/concept_art/road.jpg
Wow, that's one of the best pieces of concept art I've ever seen, artistically. I'd totally get a print of that for my wall

ok i am going a bit off topic here so let me apologize for that in advance
and i dont mean to insult anyone either there is no way i could draw somethign as awsome as that
BUT i have always been and will always be bothered by people making close to photo real drawings as "concept art" of stuff that exists in real life and you could just go and take a photograph of it instead as a reference to the other production artists ! i don't really get what is so "concepty" about it ?! i always thought concept art was so that people who were about to build something that doesn't exist yet to understand the "concept" of that new thing. but a muddy road in the forest with logs of wood really isn't a concept someone would have to GET ... of course it can severe more purposes like the light-setup and mood to guide people in that way but really in my eyes its not concept art anymore at that point ( nitpick extreme
). also with stuff that exists in real life i cant wash that taste out of my mouth that somebody just painted over an existing picture or photoshoped stuff together and than gave it a lot of brush stroke artifacts to make it appear as if the whole thing was hand painted ... i was quit disillusioned when i saw the io concept artist at work ( mind you they are fantastic artist too just like this guy ... but still ... ) -
Quote from FrieChamp
I have them sitting right next to me!
But you're gonna have to wait until the magazine is release to see it.Mazy, don't worry, you're in for a surprise!

About what concept art is or not, yes I absolutely agree. But that's just one pic, don't make a big deal out of it, and there's a story behind that pic. It was from a canceled project, It's a shame in my opinion i got to play their last build and that thing had potential, it looked 5x better than that concept art, but I guess a game isn't all about graphics, right?
Anyway, I'm looking forward for you guys to take a look at what we're cooking here!

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Quote from Warby
ok i am going a bit off topic here so let me apologize for that in advance
and i dont mean to insult anyone either there is no way i could draw somethign as awsome as that
BUT i have always been and will always be bothered by people making close to photo real drawings as "concept art" of stuff that exists in real life and you could just go and take a photograph of it instead as a reference to the other production artists ! i don't really get what is so "concepty" about it ?! i always thought concept art was so that people who were about to build something that doesn't exist yet to understand the "concept" of that new thing. but a muddy road in the forest with logs of wood really isn't a concept someone would have to GET ... of course it can severe more purposes like the light-setup and mood to guide people in that way but really in my eyes its not concept art anymore at that point ( nitpick extreme
). also with stuff that exists in real life i cant wash that taste out of my mouth that somebody just painted over an existing picture or photoshoped stuff together and than gave it a lot of brush stroke artifacts to make it appear as if the whole thing was hand painted ... i was quit disillusioned when i saw the io concept artist at work ( mind you they are fantastic artist too just like this guy ... but still ... )Your problem is that it's a realistic landscape instead of a painting of a fantasy setting?
There are realistic, possible settings for games that you'd still want to fictionalize for the purposes of having a different landscape, and artistic imagining. For Crysis 1 I doubt they could've successfully replaced their environmental concept art with photographs of tropical islands cut from National Geographic.

Besides, I think it's easier, as an artist, to try to build off another artistic work, rather than a photograph. "Do this" for a painting just feels easier than "Do this" for a real picture. In level design I've attempted to accurately recreate real places from pictures before, and its ridiculously hard, especially trying to translate real spaces into in-editor/game units and distances, and even if you get it "right" from an accuracy standpoint it might end up completely "wrong" for gameplay, typically real places require a lot more walking around without doing something or seeing something interesting that we don't tolerate when playing a game. But if you're building a fictional, but realistic place, you can improvise all you want. Real life is super constraining

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New type of jungle! Means less traveling on the tropics for some of the artist at Crytek! xD
[Blocked Image: http://nofrag.com/images/004aba.jpg]
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It's a city park?
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looks like it with the trashcans and benches
there is a third picture with more stuff. -
Yeah it's a park;
QuoteThe preview debuts the first two screens from the game, showing off a lush city park (complete with benches, trash cans, and plenty of trees) and a decimated city street
From the link that was posted by Frie. Decimated street sounds interesting.. I've still yet to play the first one as it'll probably blow up my machine D:
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It's lucky how theres only one city in America for everyone to base their games on.
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Quote from FrieChamp
It's official now:
Hah! Nice muzzle flash

But cool, yeah NY might be an overused location, but if its these guys that are doing it then its totally alright by me

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yeah, we have no idea what is that shitty muzzle flash is doing there!

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crytek doing a city ? now that i want to see !
me ----> mega excited !
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it will be urban jungle this time then

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Let's stay on topic guys!
I'm sorry but I deleted the last 4 or 5 posts. -
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":7zhbj4g5]I'm sorry but I deleted the last 4 or 5 posts.
fascist
So Crysis 2, looking cool, eh? But man, New York. So overused. That's not even anywhere near where ever the last game was set, I'm assuming near Korea maybe!

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Don't hit me but I have to play Crysis 1

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