Well, as the title says, I´ve got a problem with my displacements in a small hl2 map.
First of all, I´ve made the displacement like I always did in the past and like everyone else does...
So, my problem is that every physics, ragdolls and weapons simply fall through my displacement ![]()
I asked around and Ryell told me that my displacement collisions maybe are turned off. They aren´t. Another guy told me that it may be because of custom textures that cause collision problems.. even hl2´s textures don´t work in that case.
The most weird thing at all is that physics also fall through clip-textured-brushes...
In hl2dm I don´t have that problem, in ep2, portal, tf2 and all the other source games too.. So it seems that just hl2 isn´t working correctly. Creating a new map doesn´t work either. I´ve got no leaks or something in my map.
So do you guys know why there is such a weird problem ![]()