Figured it was time to start my own thread for this project.
[Blocked Image: http://www.claeng.com/__forumpublish/dm-haze_alpha7_10.jpg]
Many surfaces have still yet to be textured (they only have baked lightinfo on them) in case you wonder about the strangely plain diffuse textures in some places
Atm I am trying to catch up on the texturing as modelling has pulled pretty far ahead.