probably nobody cares but i have completed deus ex now.
and yes i did like it better than the last 3 times i tried it but its no where near the master piece that people make it out to be.
the good:
+lots of ways for players to express themselves there seams to always be at least 3 solutions to every problem/puzzle
+instead of some retarded mini game a toddler could solve( yes i am looking at you perfect dark) the hacking in this game is portrait as brute forcing kudos to you deus ex for that.
+some of the models/textures where done by someone who has some real taste i really digg the look of the: mini-crossbow bullpup stealth pistol and the medium sized walking mechs for example.
+upgrading weapons to the point where you can generously aim next to the enemy and still get a head shot is always good ![]()
+cyberpunk is instant win
+loved all the secret-societys and how they try to manipulate you and the world
+mostly well written
+one of the best "choice endings" in a game ever
+even though its not a open world game some moments like searching the french chateau or diving to the sunken ship before liberty island give you a great sense of exploration.
+cool locations in general i still think that manhattan skyline seen form liberty island is awesome.
the bad:
-do to the many choices there is constantly t junctions where you have to choose a direction never knowing if you will back track on an alternate path or make progress. no idea how to solve this really ... but its definitely annoying and confusing as hell. i must have gotten lost about a million time.
-if i have learned a code or login cant you display it on the screen or better yet fill it in automatically when i access a computer or security panel ? do i really have to read all that stuff make the magical mental connection which computer terminal is meant and than still remember both login and password ? and like 20 per level. after i got the hacking skill up i hacked everything even if i knew the password.
-its nice that your teammates give you satellite images of the level you are in right now but could you please A) highlight where fuck i am on that map right now and B) give me a map for ->ALL<- levels D:
-i love the keypads in the game but why on earth is the key layout in game upside down from what i have on my keyboard ? are american keyboards different ?
-there was absolutely no need to include aliens mutants and ... reptile parrot chickens they just look retarded and added nothing to gameplay or story or atmosphere of the game.
-the ladder physics/controls feel horrible its as if you swim in a vertical cylinder of water you don't feel at all attached to the ladder and you constantly fall off
-horrible voice acting from pretty much everyone involved.
-no auto saves between levels ... oh how many times have i completed half of a level, died and than i was kicked back to the middle of the last mission D:
-out stayed its welcome. there is more filler levels than i could possibly shake a stick at. the paris catacombs the hong-kong heli hangar and the ocean lab for example where all absolutely unnecessary. and there were many more like it that where so unmemorable that i cant even remember them for this mini review!
-npcs sometimes even mission/story critical ones have a nasty habit of finishing they scripted sequence standing in the middle OF A FUCKING DOOR FRAME AND YOU CANT PUSH THEM OR WALK THROUGH THEM :comeback:
-rotating doors/objects slide right through the player and npcs sometimes making them get stuck ( not the player luckily) and sometimes they smash an object ... one that i might want to use to climb onto something ![]()
if you know that this engine limitation exists and you cant fix it why don't you make all the doors in the game sliding doors ? ... its a fucking scifi game ion storm !!!
-most weapons feel like they completely useless especial the shotguns and assault rifles i know i didn't put any upgrades into them and also didn't put skill points into heavy weapons but i would at least like to see with the shotgun for example where all the individual impacts are when i shoot the way it is in the game i get the feeling that the shotgun is shooting blanks its completely effects and polish less.
-most of the texture work is painfully bad every once in a while there is an awesome looking texture that looks like somebody build the object in high poly 3d and rendered it with shadows and everything those textures look awesome why don't all of them look like that ? (those might have come form the hd package so maybe ion storms artist are only to blame to make shity textures to begin with)
-never try to disarm a lam while hanging on a ladder
-lock picking and manipulating electronics takes way too long especially towards the end of the game. i think its OK that they tell you this is a 90% secure door it takes 3 tools but i want to still unlock it instantly or with the time it takes to use up one tool.
-the helicopter bomb twist was hinted at so heavy handed i could smell it 3 levels away.
-lots of fire and lightning effects in the game that should have been additive where alpha masked .. .wtf even morpheus who seams at least at that time to be pretty important has that messed up black outline D:
-the gui gives me a bad windows 95 vibe especially the main menu. a really atmosphere killer. how about some good old fashion cyber punk additive green on black cant go wrong with the classics.
-once you get the light saber in hong-kong and thats 1/3 into the game there is no need to use any other weapon anymore.
-those spider bot that zap you and take your augmentation energy down OMFG annoying and you cant hit em properly with your sword either.
-the rocket launchers instant kill blast radius is like twice as large as the effect it makes ... i blew myself up on accident countless times.
-those fucking security cameras they spot you instantly even if you only peak around a corner for a split second and the sound they make is soooooooo annoying and they wont shut up even if you successfully hide for at least 30 seconds D: and why cant i just shoot them ?
-every one out of 3 times i boot up the game all the voices in the game are horribly distorted my ears are still bleeding. this might have something to do with all the graphics stuff i installed.
-when you die the game doesn't automatically return to the menu or the last save game how often i clicked away for minutes until i realized this is a game from the last millennium.
-default key bindings reload not on r wtf and crouch not on c and ctrl ... whats wrong with who ever came up with this ?
-whats the point of having a locker that takes 2tools and only has a candy bar and soda inside ? people are just gonna quick save before and after and see if they want to make that trade off. dead space recently handled this issue way better: you could use a power node to open a door to a storage room that would always hold a roughly equivalent value inside spread over a diverse number of objects there would always be ammo and health and all sorts of stuff that you might need right at that point.
the ugly:
.there is lots of nekos in the game
and every game can be made better with nekos ! ... what you disagree ? how dare you ![]()
.one of the passwords used in the game is the pin number too my savings account ... and thanks to deus ex millions of players now have that number in their heads :-|
.switching the game to opengl makes most of the 8 bit color ramps disappear the detail textures combine properly with the regular textures the sky doesn't look like a complete mess and the distance precision z-fighting is resolved as well its an instant fix button why didn't the game default to the open gl driver ? the dx default version just makes everything look broken.
.catchy theme song although unfitting to the game definitely banana phone material.
.most of the female character textures are kinda skanky ![]()
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bottom line:
if half life and fallout had a cyberpunk baby than deus-ex would be the cheap knockoff from that game. i elevated my rating from 4/10 to 6/10