Quote from skdrIs there any documentation for the shaders? How do I make my own shader for the objects?Also, why does the game set mat_fullbright "1" when I load my map. I run BSP, VIS, RAD and LIGHTS - all of them.
Also, can you please explain whats effect is done with shadow_control?
Thanks in advance Zaph
it did that to me when i was running rad with -extra, try -normal