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Bioshock 2!

  • -HP-
  • October 16, 2008 at 12:14 PM
  • dux
    • October 28, 2009 at 2:21 PM
    • #41

    left 4 dead 2 looks identically crap to the first and everyone's jumping over that, so what if this looks the same too?

  • robert.briscoe
    • October 28, 2009 at 3:38 PM
    • #42
    Quote from Pericolos0

    Never understood what was so great about the first one , athmosphere was very cool but i got bored with it very fast. This looks exactly like the first bioshock to me

    Indeed, I dont feel there's anything fresh or exciting from what i've seen of the sequel. The first, although oozing atmosphere, was horribly linear and lacked any real depth. This one just looks like more of the same, in fact I'd say it looks more action less atmosphere this time around.

  • Jenn0_Bing
    • October 28, 2009 at 4:50 PM
    • #43
    Quote from dux

    left 4 dead 2 looks identically crap to the first and everyone's jumping over that, so what if this looks the same too?

    He's not saying "Don't play it because it looks the same." He's saying "I didn't enjoy the first game, and as this looks the same i probably wont enjoy this."

    I have similar feelings, I'll definitely try this but there are other games my money is prioritised for at the moment.

  • -HP-
    • October 29, 2009 at 9:59 AM
    • #44
    Quote from dux

    left 4 dead 2 looks identically crap to the first and everyone's jumping over that, so what if this looks the same too?

    This is soo true!

    Nice trailer, this game will be another must buy!

  • Sentura
    • October 29, 2009 at 2:26 PM
    • #45
    Quote from Skjalg

    ditto

    i never understood what people saw in halo or resistance or gears of war... at least bioshock's immersion factor is higher than those games..

  • Grinwhrl
    • October 29, 2009 at 2:43 PM
    • #46
    Quote from Sentura

    ditto

    i never understood what people saw in halo or resistance or gears of war... at least bioshock's immersion factor is higher than those games..

    Not really much different except bioshock was boring compared.

  • dux
    • October 29, 2009 at 2:45 PM
    • #47

    Oh man you cannot be serious.

  • jaboo224
    • October 29, 2009 at 2:48 PM
    • #48
    Quote from Sentura

    ditto

    i never understood what people saw in halo or resistance or gears of war... at least bioshock's immersion factor is higher than those games..

    i disagree. I think they portray a war pretty good in those games... which is the whole point of its immersion factor. I found those types of fps's way more immersing. Im not a huuuge fan of corridor horror shooters tho \:

  • Skjalg
    • October 29, 2009 at 3:03 PM
    • #49

    I've played through both halo(s) and gears of war(s), but bioshock only held me for an hour before i deleted it.

  • Sentura
    • October 29, 2009 at 3:32 PM
    • #50
    Quote from jaboo224

    ditto

    i never understood what people saw in halo or resistance or gears of war... at least bioshock's immersion factor is higher than those games..

    i disagree. I think they portray a war pretty good in those games... which is the whole point of its immersion factor. I found those types of fps's way more immersing. Im not a huuuge fan of corridor horror shooters tho \:

    i never really noticed the horror in bioshock. sure i got startled once, but it's nothing like the brooding terror of s.t.a.l.k.e.r at all.

  • Rick_D
    • October 29, 2009 at 4:10 PM
    • #51

    bioshock was a good game

  • -HP-
    • October 29, 2009 at 4:10 PM
    • #52

    Still is...

  • dux
    • October 29, 2009 at 4:46 PM
    • #53

    Mapcore confuses the shit outta me sometimes.

  • -HP-
    • October 29, 2009 at 4:54 PM
    • #54

    Not really... It's just that bioshock is pretty much a love or hate game.

    Everyone digs the art, but it appears some people gets tired of the gameplay after a while.

  • Taylor
    • October 29, 2009 at 5:10 PM
    • #55

    BS1 didn't work for me. Won't be buying the sequel even if it grants wishes.

  • FrieChamp
    • October 29, 2009 at 6:12 PM
    • #56
    Quote

    ":1m9los8g]Not really... It's just that bioshock is pretty much a love or hate game.Everyone digs the art, but it appears some people gets tired of the gameplay after a while.

    That would be me.

  • Punky
    • October 29, 2009 at 8:03 PM
    • #57
    Quote from FrieChamp

    That would be me.

    I had the same, I loved running around in the maps and looking at the environments but I just stopped playing after about 4 hours because the combat bored me...

  • Sentura
    • October 29, 2009 at 11:53 PM
    • #58

    that's the thing really, the game isn't about the combat as much as it is about the rpg part really. i loved the ability to modify your weaponry and based on how much ammo you had, you would choose when to wage battle against big daddies. i can understand this is too much of a challenge for people who love killzone et all...

  • Jenn0_Bing
    • October 30, 2009 at 10:04 AM
    • #59

    Bioshock is probably one of my favourite first 1-3 hours of a game ever though. The opening and the decent to rapture was great, and learning all the mechanics through this period was exciting. But after those first few hours the game seemed to run out of new things to throw at you, apart from new environments to effectively do the same thing as the last one in. I kept playing because i found the world engaging, i jsut don't think the actual game play didn't update itself as well as the environment art. That being said, Bioshock is still one of the few games I've managed to finish almost in one go without a break in between, somethign kept pulling me back to it. I jsut don't think I'm ready to do it all over again, unless number 2 offers some significant new game play features. Bioshock is still one of my favourite games just for the world it's created within. Same with STALKER really, gameplay wise it stagnates pretty quickly, but it's the environment that carries me through those games. Better than games like Far Cry 2, where both the gameplay (which isn't even as complex to begin with) AND the art just repeat themselves.

  • FrieChamp
    • October 30, 2009 at 10:07 AM
    • #60
    Quote from Sentura

    that's the thing really, the game isn't about the combat as much as it is about the rpg part really. i loved the ability to modify your weaponry and based on how much ammo you had, you would choose when to wage battle against big daddies. i can understand this is too much of a challenge for people who love killzone et all...

    That's a very elitist comment.

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