Very awesome, but it's a shame Valve have caught the CG bug ![]()
Left 4 Dead
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1080p of the advert is on steam.
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4 minute Left 4 Dead Intro movie on Steam:
http://store.steampowered.com/app/5141/
QuoteVery awesome, but it's a shame Valve have caught the CG bug

If you mean pre-rendered CG, no, it is not. It's in-game (Source) + added post processing. Just like TF2 "Meet the..." videos.
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Yep, they started doing this with DOD Source. Tbh i think valve has been planning to do more narrative character stories. Thus explaining tf2 having colourful characters and glados :]
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Quote from Ginger Lord
I've seen the trailers and some of the reviews but I havnt been a complete nerd and hunted down every last scrap of info. All I see is a zombie co-op game where the zombies can...run!

Edit: Not that I play TF2 much either but due to L4D no more TF2 updates till next year

Its 4vs4 where players can control the 4 survivors and 4 of the 5 special infected (when doing it multiplay)
They think griefers will be happy to play as one of the infected, altough I think a griefer would just join the survivors and shoot his team

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Seems Germany still gets a good version: valve cut the exploding heads and limb-shot-offs but hired German Dr. House/Luthor Sen. Synchron-actor and it sure sounds awesome in the trailer (Bill, the Vietnam-Vet. fits perfectly into the Dr. House scheme
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Jesus... Germans are fucking paranoid!

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Hm.. that would be the first time for me actually playing something with german syncro! (except some unavoidable console games)

Dr. House syncro rocks0rz!
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Christ that intro sequence is very impressive if it's all done in-game, wonder how long it took to set that up.
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damn.. the more i read about it, the more i cant wait for the release of the full game.. its so gameplay focussed.. i just love it!! i am actually seriously afraid of an adiction (and thats been a looong time since that happended..)..
intelligent coop zombieshooter ftw!!!!!!
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Quite the opposite, this was done in Source, using non game assets, just like the TF2 movies.
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Either way it's sweet :> these do look quite considerably better than the tf2 movies though. Art style difference taken into account.
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Quote from e-freak
actually - it's all ingame assets, just extra animations and unlimited source-version which would certainly not run on any machine atm
It doesn't have to run on anything realtime- Source recorder renders individual frames to match a framerate non-realtime. They can set up the scene, script the events, and then have everything play out in engine and output it as a billion .tga files, encode them into a video, and throw it on steam.
You can do all of this with the public version of steam. Only tool Valve's holding back is their cinematic physics thing- what they used on the fire escape at the end. That's because it's a commercial licensed thing from some third party, and they aren't allowed to distribute it. -
Quote from Jetsetlemming
actually - it's all ingame assets, just extra animations and unlimited source-version which would certainly not run on any machine atm
It doesn't have to run on anything realtime- Source recorder renders individual frames to match a framerate non-realtime. They can set up the scene, script the events, and then have everything play out in engine and output it as a billion .tga files, encode them into a video, and throw it on steam.
You can do all of this with the public version of steam. Only tool Valve's holding back is their cinematic physics thing- what they used on the fire escape at the end. That's because it's a commercial licensed thing from some third party, and they aren't allowed to distribute it. -
that trailer is fucking awesome, period.
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Demo early access will be available today at 3PM GMT. Preloading is available already.
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