What do you think?
[Blocked Image: http://www.home.no/rayzone/buss.jpg]
I made them all from scratch. Only used a page with photos to get some inspiration...
And yes I know, there is no lights...
What do you think?
[Blocked Image: http://www.home.no/rayzone/buss.jpg]
I made them all from scratch. Only used a page with photos to get some inspiration...
And yes I know, there is no lights...
looks really... cartoon. Textures tile...
Doesn't tile yet... Need to finish the side first...
After that I will work more on the tiling...
there is no light ...
.. ![]()
here is my bus
...
[Blocked Image: http://xtender.mip.mikemth.de/forum/car3a.jpg]
[Blocked Image: http://xtender.mip.mikemth.de/forum/car3b.jpg]
*pounds head on desk*
You used cloud generator didn't you?
Try not to have repeating lines (windows) in things such as this ![]()
/me calls 555-tender
neato~
To Mako:
Yes I used filter clouds on the red... But if you mean the window, I used dodge and burn tool there...
But I don't quite understand what u mean about those repeating lines.
To X-Tender:
Man, u make me jealous. I can never make something lika that.
its just practice . and the right technique ![]()
call me stupid...well most of u do already (stfu mako not u) but why wud a bus texture need to tile
there only 1 front to a bus....
look carefully at the windows, you can see a repeating pattern, on the front one at least.
Quote from CrazyMACcall me stupid...well most of u do already (stfu mako not u) but why wud a bus texture need to tile
there only 1 front to a bus....
When making a bad fy_ map, you must make sure NOT to use textures how they were conceived and NOT to align them. For this reason, using a bus texture for a wall would be ideal, as long as it tiled, and you made sure to leave the top of the texture somewhere around the middle of the wall.
yeh but really FY common
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