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Bus texture

  • rayzone
  • October 27, 2003 at 6:33 PM
  • rayzone
    • October 27, 2003 at 6:33 PM
    • #1

    What do you think?

    [Blocked Image: http://www.home.no/rayzone/buss.jpg]

    I made them all from scratch. Only used a page with photos to get some inspiration...

    Here is the page...

    And yes I know, there is no lights...

  • DD
    • October 27, 2003 at 7:45 PM
    • #2

    looks really... cartoon. Textures tile...

  • rayzone
    • October 27, 2003 at 9:06 PM
    • #3

    Doesn't tile yet... Need to finish the side first...

    After that I will work more on the tiling...

  • X-Tender
    • October 28, 2003 at 10:53 AM
    • #4

    there is no light ... ..

    here is my bus ...

    [Blocked Image: http://xtender.mip.mikemth.de/forum/car3a.jpg]

    [Blocked Image: http://xtender.mip.mikemth.de/forum/car3b.jpg]

  • Mako
    • October 28, 2003 at 11:50 AM
    • #5

    *pounds head on desk*

    You used cloud generator didn't you?

    Try not to have repeating lines (windows) in things such as this

  • FrieChamp
    • October 28, 2003 at 12:49 PM
    • #6

    /me calls 555-tender

    neato~

  • rayzone
    • October 28, 2003 at 4:11 PM
    • #7

    To Mako:

    Yes I used filter clouds on the red... But if you mean the window, I used dodge and burn tool there...

    But I don't quite understand what u mean about those repeating lines.

    To X-Tender:

    Man, u make me jealous. I can never make something lika that.

  • X-Tender
    • October 28, 2003 at 11:03 PM
    • #8

    its just practice . and the right technique

  • CrazyMAC
    • October 29, 2003 at 3:27 AM
    • #9

    call me stupid...well most of u do already (stfu mako not u) but why wud a bus texture need to tile :S there only 1 front to a bus....

  • Mako
    • October 29, 2003 at 6:06 AM
    • #10

    look carefully at the windows, you can see a repeating pattern, on the front one at least.

  • Bowz3r
    • October 30, 2003 at 12:00 AM
    • #11
    Quote from CrazyMAC

    call me stupid...well most of u do already (stfu mako not u) but why wud a bus texture need to tile :S there only 1 front to a bus....

    When making a bad fy_ map, you must make sure NOT to use textures how they were conceived and NOT to align them. For this reason, using a bus texture for a wall would be ideal, as long as it tiled, and you made sure to leave the top of the texture somewhere around the middle of the wall.

  • CrazyMAC
    • October 30, 2003 at 2:11 AM
    • #12

    yeh but really FY common

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