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totally random texture thread

  • mikezilla
  • October 19, 2004 at 1:04 AM
  • Nysuatro
    • December 26, 2005 at 8:24 PM
    • #601

    OK thank you man. You helped me very mutch.

  • mdS
    • December 26, 2005 at 8:42 PM
    • #602

    this is just an example what i mean with gravings. looks better with different graving types.. this here was quick and dirty done..

    [Blocked Image: http://www.kaypoprawe.com/groundtile3a.jpg]

    [Blocked Image: http://www.kaypoprawe.com/groundtile3b.jpg]

    [Blocked Image: http://www.kaypoprawe.com/groundtile3c.jpg]

    cheers,

    mdS

  • von*ferret
    • December 26, 2005 at 10:05 PM
    • #603

    decor for the win

  • Quakis
    • December 26, 2005 at 11:17 PM
    • #604

    Trying to make brand new textures for my Resident Evil: Tension map for Sven Coop. But I'm not that good at it. Suggestions? I wish to make them from scratch.

    [Blocked Image: http://img477.imageshack.us/img477/5821/wallpaper0019kl.png]

  • Gaz
    • December 27, 2005 at 12:17 AM
    • #605

    Make it all dirty/make it look old

    - Peeling off areas

    - Damp rising up it

    - water marks running from the top

    Hope they help

  • von*ferret
    • December 27, 2005 at 12:20 AM
    • #606

    if thats a wallpaper those decorations would not be a relief, with that kind of shadowing. Instead they'd be flat colors. It looks like an odd relief, so thats why I assume its a wall paper. if it is indeed, remove the shadowing, make it dark, and chip off small pieces and fade areas accordingly. When you look at a wallapper and squint and put your eyes out of focus, it should look like a solid color. At least in my opinion. I wish klien was here cause he could really give you feedback.

  • mdS
    • December 27, 2005 at 12:43 AM
    • #607

    What it is? A wallpaper or Carpet with Wooddeko?

    U need some diffuse shadows here and there, brokeup the highlight and make it thiner. The Deco on the Wall looking to much 3D, if its deco on a wallpaper u dont see a dark outline (diffuse shadow) or highlights on the deko.

    Hope its okay. Have done a quick overpaint.

    [Blocked Image: http://www.kaypoprawe.com/wallpaperOverpaint.jpg]

    Here is a example of a wallpaper Wooddeco combi wall i have done for my DOD Project. Its longly not final, work in progress.

    For inspiration!

    [Blocked Image: http://www.kaypoprawe.com/wallpaperWoodDeco1.jpg]

    cheers,

    mdS

  • von*ferret
    • December 27, 2005 at 12:47 AM
    • #608

    thats a hot texture MDS. My only suggestion is remove that big chunk of missing wallpaper and make it a decal due to repetition on a long wall. Other than that i LOVE the colors nice!!!

  • mdS
    • December 27, 2005 at 12:48 AM
    • #609

    I will done it!

  • von*ferret
    • December 27, 2005 at 2:15 AM
    • #610

    anyone have any tips on replicating paint. Specificaly how paint is applied to wood? I'm having a hell of a time with this lunch bench lol

  • General Vivi
    • December 27, 2005 at 8:54 AM
    • #611

    nice stuff mds

    oh and to hessi<-- i worked on my textures a bit more and they look a hell of alot better then they did before.

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/textures/tmp_plaster-wood-wall-redon.jpg]

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/textures/tmp_plaster-wood-wall-redon2.jpg]

  • mdS
    • December 27, 2005 at 12:34 PM
    • #612

    This kind of shadow below the wood arches makes me unhappy! What it is, diffuse shadows or smut?

    cheers,

    mdS

  • hessi
    • December 27, 2005 at 4:47 PM
    • #613

    generalvivi

    i think your wood is too "linear"

    look at this:

    [Blocked Image: http://thomashess.net/wood.jpg]

    the left is yours the right is as i should be. this linearity is too unnatural. organic stuff is always unregular. repetitions are rare. try to get off this single polygonselection stuff. when i see it, its like "zup zup copy past zup zup layer effect DONE"

    more love please

  • mdS
    • December 27, 2005 at 4:59 PM
    • #614

    RIGHT my boy!

  • Zacker
    • December 27, 2005 at 7:44 PM
    • #615

    Vivi, looks great except a few problems. The wood seems to stand too much out from the rest of the wall, probably wrong choice of shadow. Furthermore it shines through that the window is a photo and the rest is painted.

  • KIIIA
    • December 28, 2005 at 10:59 PM
    • #616

    [Blocked Image: http://www.kiiia.com/Bilder/wall7_bottom1.jpg]

  • PhilipK
    • December 28, 2005 at 11:29 PM
    • #617

    Not bad KIIIA.

    I think the edges around those two "holes" in the wall could use some other approach. Also I'd like to get more contrast out of the bottom area and a bit more colour (even tho it's supposed to be white perhaps).

    Made a quicky on what I suggested:

    [Blocked Image: http://philipk.net/other/wall7_bottom1.jpg]

  • jaboo224
    • December 29, 2005 at 12:29 AM
    • #618

    [Blocked Image: http://img332.imageshack.us/img332/6686/concretewhitearch3ff.jpg]

    still a wip and needs a window D:

  • PhilipK
    • December 29, 2005 at 2:48 AM
    • #619

    Nice so far!

    Go easy on the sharpen tho

  • jaboo224
    • December 29, 2005 at 3:22 AM
    • #620

    yeah im not sharpenning it anymore.

    Any ideas on windows :S im totally blank on what could fit \:

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