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totally random texture thread

  • mikezilla
  • October 19, 2004 at 1:04 AM
  • PhilipK
    • September 25, 2005 at 3:03 AM
    • #421
    Quote from insta

    Looks swanky, although a bit too dark. Handpainted from scratch?

    hzndpainted from yo mamaa.

    sriouslyt tho looks kidna kewl.¨~

  • insta
    • September 25, 2005 at 3:06 AM
    • #422
    Quote from PhilipK

    hzndpainted from yo mamaa.

    sriouslyt tho looks kidna kewl.¨~

    Looks swanky, although a bit too intoxicated. Consumed alcoholic beverages?

  • von*ferret
    • September 25, 2005 at 9:34 AM
    • #423

    blazy is drunk~ LLLOL i love blaz and klein

  • Evert
    • September 25, 2005 at 11:09 AM
    • #424

    You old drunk.

    Yeah looks pretty cool, just make it a little brighter.

  • Hipshot
    • September 25, 2005 at 2:46 PM
    • #425

    Were out taking some photos for inspiration and texture this friday, sitting and cleaning some up.

    [Blocked Image: http://img270.imageshack.us/img270/8394/untitled13nu.jpg]

    [Blocked Image: http://img281.imageshack.us/img281/359/sdfsf3jf.jpg]

  • D3ads
    • September 25, 2005 at 7:49 PM
    • #426

    Looks great, I especially dig the white door

  • D3ads
    • September 25, 2005 at 7:50 PM
    • #427
    Quote from D3ads

    What the? I was under the impression that the skins were no bigger than 512x512 ! Then again I only ran HL2 medium so it's not like I'd actually notice such high-res details even if it does still look really nice.Speaking of 1024 textures, I remember trying to run SOF2 on the highest settings, most of the textures are that big and running it was a nightmare! I don't think you need to go any bigger than 512, because that size is a perfect balance between high-res detail and memory management. But hey I still map for HL1, what do I know?

    ^^ Don't want to make another thread, what's the average skin size for HL2 character parts? (ie face, hands, body etc)

  • jayrabbit
    • September 25, 2005 at 7:57 PM
    • #428
    Quote from D3ads

    ^^ Don't want to make another thread, what's the average skin size for HL2 character parts? (ie face, hands, body etc)

    there are only 2 parts: head and body. size is mostly 1024x1024.

    the gman's head of the HL2 intro is 2048x2048

  • Hipshot
    • September 25, 2005 at 9:37 PM
    • #429

    I don't care, its low res anyway so.

    Well, I could put something else there though... thats is true.

  • h2
    • September 26, 2005 at 3:53 PM
    • #430

    [Blocked Image: http://www.hot.ee/ejuhkov/tiles.jpg]

  • Sven_E
    • September 29, 2005 at 6:17 AM
    • #431

    [Blocked Image: http://img148.imageshack.us/img148/1693/bricks28ke.jpg]

  • Phobos
    • September 29, 2005 at 6:24 AM
    • #432

    I whiped up this texture quickly tonight to start trying some ideas down for the style I want to use for a dm level I'm making.

    [Blocked Image: http://www.filefarmer.com/Phobos/images/ThemeTest.jpg]

    Ignore the unequal sides. I was sloppy

  • Splitta
    • September 29, 2005 at 1:15 PM
    • #433

    okay thanks, i'll make it a bit brighter

    i made a little add on.

    [Blocked Image: http://www.katy-fan.de/woot2.jpg]

    and a wall for a subway station

    [Blocked Image: http://www.katy-fan.de/woot3.jpg]

  • h2
    • September 29, 2005 at 8:12 PM
    • #434

    Thanks peri! I like the tiles Splitta.

    [Blocked Image: http://www.hot.ee/ejuhkov/seinake4.jpg]

  • Eliot
    • September 29, 2005 at 10:59 PM
    • #435
    Quote from Phobos

    I whiped up this texture quickly tonight to start trying some ideas down for the style I want to use for a dm level I'm making. [Blocked Image: http://www.filefarmer.com/Phobos/images/ThemeTest.jpg]

    Ignore the unequal sides. I was sloppy

    real awesome texture gj

  • Minos
    • September 30, 2005 at 3:26 AM
    • #436

    Nice one H2. It looks a bit like peris'/klein's texes but that's a good thing Keep it up.

  • ginsengavenger
    • September 30, 2005 at 3:51 AM
    • #437

    I quite like that, H2.

  • Minos
    • October 4, 2005 at 4:04 AM
    • #438

    [Blocked Image: http://www.leveldesign.com.br/minotauro/wedge/mino_parede01.jpg]

  • kleinluka
    • October 4, 2005 at 4:22 AM
    • #439

    looks nice

  • Evert
    • October 4, 2005 at 7:34 AM
    • #440

    At first I thought it looked cartooney, but that's probably because almost every brick-texture I see is so bumpy and almost overdone, that one look more realistic then those imo.

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