Thanks for your help guys!
[Blocked Image: http://www.hot.ee/ejuhkov/katus4.jpg]
Thanks for your help guys!
[Blocked Image: http://www.hot.ee/ejuhkov/katus4.jpg]
the lines are still straight, but that actually looks pretty good for a "cartoon" texture.
maybe add a few overlays with real concrete or something?
looks already alot beter good job ![]()
gettin' better all the time, keep it up ![]()
I'm trying to get better at making textures.
I tend to never spend too much time on them, but this one is atleast an hour in production.
It is a bit blurry, could be a little more colorful, but I want to use pretty grey textures for the map I'm making this one is for.
Help me improve~~
/Edit: I just realized. It sort of suck, I'd probably redo it from scratch when I have the models done.
[Blocked Image: http://www.insmod.net/team/upload/Users/Evert/ins_road_00.jpg]
Pretty cool start. I don't much like the cracked earthy bits. Avoid using pure black and make sure the scaling makes sense. Right now the earthy parts (or at least the cracks) seem a bit too big compared to the road and grass.
But like i said, great first start.
here got something i made
was trying to make a crate and i did come to this
pretty nice weird crate
preview on render 3D Crate
[Blocked Image: http://img225.imageshack.us/img225/7224/previewofcrate4rs.jpg]
and heres the texture
[Blocked Image: http://img225.imageshack.us/img225/3046/2dcratetex0011xr.jpg]
yeh its not so even
but looks good =)
It has got too many highlights if you would be, as in the render, using that on every side of a crate.
yeah, just tone down the highlighted spots in the top right corner (the rather large ones) and you'll have a pretty decent crate..,
Wanted to remake a texture from UT2k3, but in the creating process it turned out like this (just started to learn texture creation):
[Blocked Image: http://home.arcor.de/kirrri/betonwall1_brown_metal2_redpipes.jpg]
Very nice texture!
Looks like a Q3 texture. GJ btw
wel q3 and ut looks always even ![]()
nice job
i guess u wanted to remake this one (these on the pic are from ut2k4)
[Blocked Image: http://img342.imageshack.us/img342/7176/fgs0tj.jpg]
exactly!
Still busy improving my texturing skills.Today i woke up and wanted to create a crate tex with red, and finally came up with this:
[Blocked Image: http://home.arcor.de/kirrri/crate_metal_red.jpg]
For once I think the bricks came out actually alright.
[Blocked Image: http://www.kiz.v76host.com/ProjectFF/Brick1_trim.jpg]
Couldn't quite get the windows to look right though
[Blocked Image: http://www.kiz.v76host.com/ProjectFF/Brick1_trim_window.jpg]
windows dont look inserted correctly and why is there a valve on a window?
Heh, it's not actually a valve but I can see the similarities! It's actually meant to be one of those Fan type things. Which is more clear on the actual source..
[Blocked Image: http://www.kiz.v76host.com/refernce.jpg]
I'll probably have another crack at putting some windows on, sadly though it's something I’m a little clueless at.
KIIIIIIA: I like those textures but on the last one, the depth doesn't convince me at all
[Blocked Image: http://kokosovar.free.fr/windowwall.jpg]
better this way, don't you think ? ![]()
perhaps the windows need some borders.
(sorry to have modified your texture)
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