Those are nice harefort.
But the white pillars look too clean compared to the rest IMO.
Overall good quality in terms of sharpness, colours and grime.
Those are nice harefort.
But the white pillars look too clean compared to the rest IMO.
Overall good quality in terms of sharpness, colours and grime.
method: i'd like to see a tut where you explain how you adjust the textures from source (especially the first, since it's not very symmetric).
[Blocked Image: http://img529.imageshack.us/img529/4323/plasterwall01fn5.jpg]
[Blocked Image: http://img529.imageshack.us/img529/535/tiles01oc9.jpg]
those are nice ![]()
the last one looks a bit like hl2 stock so i kinda wonder why you did that one ;o
The last one is nice indeed. If I could come up with some feedback now it'd be to alter the colour/brightness slightly between the tiles. And try and make a couple of tiles a bit more unique. Not adding more dirt to them but just perhaps try a bit different and larger edge worn and try and go "really" different on a few of those tiles.
Anyway good work so far.
Was looking through CGTextures and came upon tiles which I thought would look good as a wallpaper for some rundown building.
[Blocked Image: http://www.methodonline.com/temp/wallpaper.jpg]
Build a quick room to test the texture:
[Blocked Image: http://www.methodonline.com/temp/room.jpg]
-Method
Looks awesome Method.
Very good Method, very nice :wink:
Woah.. this is all jaw-dropping! Great work!!! ![]()
Heh, thanks guys. You're too nice. I was expecting comments like the wood is placed unrealistically. The texture is too dirty or too bright. I guess I'll wait for Hessi to post ![]()
I got an idea of using a layer mask for the wallpaper and replace the patterns to create a few nice run down walls for the old building or a hotel. I never use masks though.
-Method
method read my post at the top ;o
Sentura: Sorry man, I read that before, but figured maybe you aready saw the link I posted on the preious page to the tutorial. Here it is:
http://www.methodonline.com/texture_tutorial.htm
Hopefully you'll find it atleast a bit useful.
-Method
yeah i saw that i just didn't feel it helped me, or well, not what i wanted help with.. i guess the whole point is just to find everything on cgtextures. i was wondering, especially about that ship one, how you would add bolts etc., if you do it manually or you take them directly from a reference, or from a place like cgtextures.
I guess what you're talking about is not the technique, but an eye for the visual. It comes down to either you got it or not. So it's different for individuals. Knowing when it's done and when something needs a better polish. Also knowlege of the materials you're making textures from will greatly increase your skill. Inner gut feeling. You know what I mean?
It depends on the situation if you would use a photo reference or make it yourself. In case with the metal texture I used photo reference.
-Method
Don’t have an account yet? Register yourself now and be a part of our community!