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[PORTAL] followTheLeader

  • Beditheory
  • July 17, 2008 at 5:59 PM
  • Beditheory
    • July 17, 2008 at 5:59 PM
    • #1

    Simple map I made on and off over 2 months. I introduced a simple mechanic, energy balls open doors and I have a couple puzzles using that mechanic. I would put the difficulty somewhere in the middle of Portal ( so medium? )

    Download the map:

    Personal - http://%7boption%7d

    FPS banana - http://%7boption%7d

    ThinkingWithPortals - http://%7boption%7d

    myApertureLabs - http://%7boption%7d

    - Beditheory

    Level Designer

    The Guildhall at SMU

    Screenshots

    [Blocked Image: http://www.beditheory.com/FollowTheLeader%5Cthumbnail%5CBringing%20Things%20Back%20Into%20Perspective.jpg][Blocked Image: http://www.beditheory.com/FollowTheLeader%5Cthumbnail%5CIncreasing%20the%20Difficulty.jpg][Blocked Image: http://www.beditheory.com/FollowTheLeader%5Cthumbnail%5CSomething%20Interesting.jpg][Blocked Image: http://www.beditheory.com/FollowTheLeader%5Cthumbnail%5CFinale.jpg]

  • Josch
    • July 18, 2008 at 5:57 AM
    • #2

    Yehaa, another portal-map.

    Im going to test it today. Well, not right now, gotta go to the university...

    Feedback will come later

  • -HP-
    • July 18, 2008 at 12:38 PM
    • #3

    Good job, congrats!

  • Josch
    • July 19, 2008 at 2:18 PM
    • #4

    Hmm, is it the end, when i`m falling in a deep hole with red lasers? Or just a bug, i get disconnected at this moment?

    Til that point the map is pretty funny, altough the puzzles are too easy in my opinion.

    The optics aren`t that impressive too, so the map gehts three of five "Worth-Playing"-Points.

    But that of course means, it is still worth playing, without doubt

  • Beditheory
    • July 21, 2008 at 4:08 AM
    • #5

    Thanks for the feedback.

    Yeah, the ending was intended to be "anti-climatic". I didn't want it to feel like a bug or that I cheated you...sorry about that.

    As far as the puzzles being easy, I tested the map with people who had played portal at least once all the way through, but I guess

    they were just novice players. So, it was hard to design puzzles that would be more "difficult".

  • Hourences
    • July 21, 2008 at 8:34 AM
    • #6

    I liked the level, it was cool and looked decent. The puzzles were of enjoyable difficulty to me.

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