Ins_abdallah is the map I worked on for Insurgency for over a year. I did nearly everything in this map: gameplay, brushwork, models and textures, lighting and optimization. I'm finally calling it finished now. The RC version was a success. Despite some bugs and exploits everyone seemed to enjoy the layout, thats why I won't do any further changes to it on unless extremely need.
We have deployed a massive update to the mod last week including an updated version of Abdallah. I fixed nearly all the bugs reported since the release of RC1 and also improved the layout, graphics and framerate. Be sure to check it out ingame ![]()
Download:
http://store.steampowered.com/app/17700/
(The mod is free to anyone who owns any Source powered games)
Credits:
Additional textures: Insurgency team (most notably: ooghi, spine and union)
Additional models: PhilipK & Insurgency team (most notably: steppenwolf, pericolos0, skybex)
Soundscapes, Ambient sounds: Stringed_Evil
Overhead map/loading screen: Spielmann
Special thanks:
Endless, Skjalg, Stringed_Evil, brooker, spielmann, jaboo, 2d-chris, Bluestrike, steppenwolf, the entire INS staff, helpful community members, anyone I may be forgetting!
Screenshots:
[Blocked Image: http://thiagoklafke.com/misc/insurgenc…allah_rc_01.jpg]
[Blocked Image: http://thiagoklafke.com/misc/insurgenc…allah_rc_02.jpg]
[Blocked Image: http://thiagoklafke.com/misc/insurgenc…allah_rc_03.jpg]
[Blocked Image: http://thiagoklafke.com/misc/insurgenc…allah_rc_04.jpg]
[Blocked Image: http://thiagoklafke.com/misc/insurgenc…allah_rc_05.jpg]
[Blocked Image: http://thiagoklafke.com/misc/insurgenc…allah_rc_06.jpg]
enjoy ![]()