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[Video] Id Tech 3&4 with Ray tracing

  • Seldoon182
  • June 11, 2008 at 7:18 PM
  • Seldoon182
    • June 11, 2008 at 7:18 PM
    • #1

    I've found this video on a french website and I loved the render with ET:Quake Wars.

    Check: here

    Another video by Daniel Pohl: here

  • hessi
    • June 11, 2008 at 8:59 PM
    • #2

    his english skills are funny

  • KIIIA
    • June 12, 2008 at 1:07 AM
    • #3

    I guess that`s a small lookout for the nearer or farer future of game engines

  • -HP-
    • June 12, 2008 at 10:17 AM
    • #4

    Interesting link, thanks.

  • Psyshokiller
    • June 12, 2008 at 10:49 AM
    • #5

    I think raytracing could be used for better things then some fancy mirrors and accurate light. Carmack thinks about implenting raytracing in ID tech 6 it to store 3d data and basically create something along the lines of mega geometry (he even mentioned this earlyer, at the end of the Rage/ID Tech5 presentation) . Anyway here's the full interview: http://%7boption%7d

  • e-freak
    • June 12, 2008 at 11:18 AM
    • #6

    old

    Daniel Pohl reprogrammed Q3 years back and we used parts of the code for our informatic-lessons at school :S

    Sindwiller will remember the discussions we had about it on another mapping site... ^^

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