[Video] Id Tech 3&4 with Ray tracing
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his english skills are funny

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I guess that`s a small lookout for the nearer or farer future of game engines

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Interesting link, thanks.
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I think raytracing could be used for better things then some fancy mirrors and accurate light. Carmack thinks about implenting raytracing in ID tech 6 it to store 3d data and basically create something along the lines of mega geometry (he even mentioned this earlyer, at the end of the Rage/ID Tech5 presentation) . Anyway here's the full interview: http://%7boption%7d
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old

Daniel Pohl reprogrammed Q3 years back and we used parts of the code for our informatic-lessons at school

Sindwiller will remember the discussions we had about it on another mapping site...

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