Threads by sevin
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[TIP] Extracting and organizing custom content in Source
- sevin
September 19, 2016 at 3:51 PM - Level Design
- sevin
September 19, 2016 at 3:51 PM
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- 946
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[CS:GO] [TIP] Ask yourself these questions before your next release 5
- sevin
September 15, 2016 at 10:14 PM - Level Design
- sevin
January 2, 2017 at 9:35 PM
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- 5
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Types of material maps? 5
- sevin
February 26, 2016 at 3:27 AM - Creative Chat
- sevin
February 29, 2016 at 7:33 AM
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- 5
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CS:GO Blog - Lighting and Shader Improvements 14
- sevin
February 25, 2016 at 4:47 AM - Level Design
- sevin
February 26, 2016 at 3:25 PM
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- 14
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- 5.7k
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How do you start a map? 3
- sevin
October 12, 2015 at 2:35 PM - Level Design
- sevin
October 13, 2015 at 7:06 PM
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- 3
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Making tiled textures? 8
- sevin
June 23, 2015 at 1:37 AM - Creative Chat
- sevin
June 26, 2015 at 3:57 AM
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- 8
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- 2.4k
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Dynamic lighting, weather, and logic 9
- sevin
June 6, 2015 at 8:33 AM - Level Design
- sevin
June 6, 2015 at 5:04 PM
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- 9
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- 1.4k
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2,000 Topics!
- sevin
May 30, 2015 at 12:51 AM - Level Design
- sevin
May 30, 2015 at 12:51 AM
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- 676
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Complex brushwork? 15
- sevin
April 30, 2015 at 2:15 AM - Level Design
- sevin
January 21, 2016 at 3:17 AM
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- 15
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- 3.1k
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DispGen won't start 5
- sevin
May 16, 2014 at 3:09 AM - Level Design
- sevin
May 19, 2014 at 1:49 AM
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- 5
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- 2.1k
5
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