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Posts by eNNercY

  • de_3000

    • eNNercY
    • June 11, 2024 at 5:41 PM

    just updated the workshop

    edit: it broke

    edit: fixed it

  • de_3000

    • eNNercY
    • June 9, 2024 at 4:30 AM

    [Blocked Image: https://i.imgur.com/60HRCdw.png]

    As the Security Guards protect a high-value data center and radio equipment, they suddenly hear footsteps above. They prepare for immediate contact. ---------------------- The Terrorists spawn on the top of the building and have good view down the lower levels. In the center of the building you find bombsite A. Easily accessible for Terrorist but very exposed. Around the back, the Terrorists have access to an other route. Not exposing them to the many eyes peaking the ledges to the upper levels. Here They find the bombsite B. It's an enclosed space with few entrances.


    https://steamcommunity.com/sharedfiles/fi…/?id=3264034989


    current version:

    Spoiler

  • de_dunes

    • eNNercY
    • June 5, 2024 at 4:31 AM

    nice workflow! what addon do you use to paint the mesh in blender?

  • de_santo - 5v5 defusal

    • eNNercY
    • June 4, 2024 at 2:01 PM

    new version on the workshop now!

  • Question about the source 2

    • eNNercY
    • June 4, 2024 at 4:37 AM

    from what i know there is no sdk available for Source 2 and the only thing that would come close to that is s&box

    it uses Source 2 and the programming language is C# which is also used by Unity. As long as Valve doesnt release some SDK, i would just look for other game engines like Godot or Unity

  • de_santo - 5v5 defusal

    • eNNercY
    • June 4, 2024 at 4:01 AM

    Having moved the A-Site to the center of the map and adding the new connector, immediately makes the map feel snappier. I also added some cover at B Long and rebuild the Stairs at Banana to B. The graveyard area is also simplified now Here are some screenshots:

  • de_santo - 5v5 defusal

    • eNNercY
    • June 1, 2024 at 10:30 PM

    gonna be updating the workshop soon. i think the connector is a nice place to lurk around. its the a nice connector for the ct's and should give them a strong position in the center of the map

  • de_santo - 5v5 defusal

    • eNNercY
    • June 1, 2024 at 3:35 AM

    im adding a connector from ct directly to A-Site

  • de_santo - 5v5 defusal

    • eNNercY
    • May 31, 2024 at 5:16 PM

    ive just pushed an update to the workshop with the changes to B and some changes to A. I reintroduced a window in the Church Entrance which can look down banana.

  • de_santo - 5v5 defusal

    • eNNercY
    • May 31, 2024 at 4:47 PM

    Hello Mapcore-Forum, de_santo is my first 5v5 defusal map for cs2 and really like how it turned out so far. I want to finish this map and move on to the next project. And this is where you guys come in.

    Im looking for any feedback regarding gameplay and visuals.

    Workshop-Link: https://steamcommunity.com/sharedfiles/fi…/?id=3070219079

    here are some current screenshots:


    Spoiler

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