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de_santo - 5v5 defusal

  • eNNercY
  • May 31, 2024 at 4:47 PM
  • eNNercY
    • May 31, 2024 at 4:47 PM
    • #1

    Hello Mapcore-Forum, de_santo is my first 5v5 defusal map for cs2 and really like how it turned out so far. I want to finish this map and move on to the next project. And this is where you guys come in.

    Im looking for any feedback regarding gameplay and visuals.

    Workshop-Link: https://steamcommunity.com/sharedfiles/fi…/?id=3070219079

    here are some current screenshots:


    Spoiler

  • eNNercY
    • May 31, 2024 at 5:16 PM
    • #2

    ive just pushed an update to the workshop with the changes to B and some changes to A. I reintroduced a window in the Church Entrance which can look down banana.

  • eNNercY
    • June 1, 2024 at 3:35 AM
    • #3

    im adding a connector from ct directly to A-Site

  • eNNercY
    • June 1, 2024 at 10:30 PM
    • #4

    gonna be updating the workshop soon. i think the connector is a nice place to lurk around. its the a nice connector for the ct's and should give them a strong position in the center of the map

  • eNNercY
    • June 4, 2024 at 4:01 AM
    • #5

    Having moved the A-Site to the center of the map and adding the new connector, immediately makes the map feel snappier. I also added some cover at B Long and rebuild the Stairs at Banana to B. The graveyard area is also simplified now Here are some screenshots:

  • eNNercY
    • June 4, 2024 at 2:01 PM
    • #6

    new version on the workshop now!

  • eNNercY
    • July 13, 2024 at 3:27 PM
    • #7

    hi guys, today i released a big update to santo. i reworked the ct spawn on B area big time.

    ive made B site smaller, ct spawn also shrunk, and the b main/mid got reworked as well.

    https://steamcommunity.com/sharedfiles/fi…/?id=3070219079

    If you got time and want to give some feedback, i will greatly appreciate it!

    (everything still WIP)

  • eNNercY
    • August 8, 2024 at 10:55 PM
    • #8

    hello people,

    i just updated Santo again and did a rework of the A site. The last version felt very after thoughty because it was. now that the bombsite is inside a the church again it feels much better, but the plaza and graveyard areas need to be touched again. But first ill be looking how the map plays after the playtest tommorow on mapink 18:00 UTC. I also added double doors to the top of banana. maybe thats too much.

    [Blocked Image: https://i.imgur.com/j5BtlqN.png]

  • eNNercY
    • August 11, 2024 at 5:08 AM
    • #9

    completely new A Site layout! the rotates for the cts should be better now

    Spoiler

  • eNNercY
    • August 24, 2024 at 1:53 PM
    • #10

    some updates on santo:

    • B long more interesting now
    • A site got bigger
    • Simplified some paths
    • new textures


    Spoiler

  • eNNercY
    • September 1, 2024 at 11:32 PM
    • #11

    Hello,

    ive updated the map again. the last playtests went really well but i still think there are some rough situations for the CTs. So i added a window to the front of the banana entrance. CT should have more control and options to play the banana (so do Ts maybe?). let me know your thoughts!

    Changes: - b tunnels removed. replaced it with a new path at the top of B Main

    - closed of path going from a long to mid

    - added window to the garage/hangar/storage room to look at the top of banana

    radar:

    current ingame screenshots:

  • eNNercY
    • September 4, 2024 at 1:35 PM
    • #12

    I made some more changes!: some current screenshots:

    Spoiler

  • eNNercY
    • April 11, 2025 at 11:05 PM
    • #13

    i updated de_santo recently again. I am quite happy with how it plays now and wanna finish detailing stuff.

    also i got rid of my ugly textures lol

    https://steamcommunity.com/sharedfiles/fi…/?id=3460627263

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