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  3. gordonfeetman

Posts by gordonfeetman

  • Bug in terris auto radar (tar)?

    • gordonfeetman
    • August 23, 2019 at 9:25 PM

    Try using a tar_mark to basically cover that area? I'm not that experienced with tar too lol

  • de_pamora

    • gordonfeetman
    • August 23, 2019 at 10:35 AM

    Here's a maybe big update? Maybe multiple updates in once, anyway it's not thaaat big. I added a roof (wow!) and some minor fixes and I honestly lost track of everything..

    I also got some new and fancy screenshots!


  • de_pamora

    • gordonfeetman
    • August 23, 2019 at 8:05 AM
    Quote from phantasmagoria

    9 hours ago, phantasmagoria said: Gonna sub on workshop, hit me up if you wanna run some 1v1 with bots for testing and ideas. Steam id- pict

    I'm adding you right away! Thanks for helping

  • [WIP] de_havana

    • gordonfeetman
    • August 22, 2019 at 8:35 PM

    Wow, this look great :D

  • de_pamora

    • gordonfeetman
    • August 22, 2019 at 8:22 PM

    Another update!

    This one's kindaaa big, not really, don't know tbf

    - Made some big changes to mid, added a truck and some elevation, will probably tweak later

    - Added a tree to A site and made the lower wall bigger

    That's all really, here's the updated radar:

    As always, feedback would be appreciated! I'm starting to need some more idea's that aren't mine :P

    Edit: Will get some updated pictures soon!

  • de_pamora

    • gordonfeetman
    • August 21, 2019 at 11:11 AM

    Updated the map on the workshop:

    - Mostly just added a bit of cover here and there

    - Textured the ground, still needs some blending and bumpy ground though

    Also, here's the updated radar I guess:

  • de_pamora

    • gordonfeetman
    • August 20, 2019 at 7:17 PM

    I forgot to add the Steam workshop page of the map!

    Here's the link

    I also edited the original post and yeah, I hope you guys like it and have some feedback so I can improve the map!

  • [WIP] de_apelsin

    • gordonfeetman
    • August 20, 2019 at 7:07 PM

    Damn, that drawing looks pretty dope

  • de_pamora

    • gordonfeetman
    • August 20, 2019 at 4:23 PM

    Steam workshop link

    As of right now there's not a particular theme in mind and I don't have any reference pictures - which btw if anybody has any ideas please tell me! - , but I do have a functioning map!

    Here's the layout of the map in it's current state:

    And of course some screenshots of the map, but only the 'pretty' and 'detailed' area's haha


    Feel free to leave any feedback you have!

    I'll be trying to improve the map as much as I can in the meantime and schedule a playtest when I'm ready :D

  • [WIP] de_stonetown

    • gordonfeetman
    • August 19, 2019 at 2:58 PM

    I like the theme, maybe when you've got a good layout and you feel confident enough you could schedule a TopHATTWaffle or Mapcore playtest!

  • [WIP] de_durani

    • gordonfeetman
    • August 15, 2019 at 8:53 AM

    Damn, it looks pretty good. Especially for who just got back into mapping after some years, when do you think we'll get the workshop version?

  • [WIP] | Moon

    • gordonfeetman
    • August 14, 2019 at 8:11 AM

    @Interfearance I won't recommend doing so either xd

  • [WIP] | Moon

    • gordonfeetman
    • August 14, 2019 at 7:20 AM
    Quote from Interfearance

    1 hour ago, Interfearance said: They will remind you that your map is garbage---

    Yup...

  • [WIP] Rumble

    • gordonfeetman
    • August 13, 2019 at 6:40 PM
    Quote from Karthoum

    On 8/6/2019 at 3:52 AM, Karthoum said: Didn't want to quite hit the 2 month mark since last "update" so here's a few pics of me testing the scale of the current graybox ingame.

    http://# Reveal hidden contents [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/795368055543239924/31F373A66A208C2A9C9893DB547C9B58401BF765/]

    [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/795368055543239190/5D3AEF9BCD862161B403143C7C577AC8F27868C1/]


    [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/795368055543239485/B5953CFEA444F1A6D418E6B8E5EDD47C2E1A3892/]

    [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/795368055543239650/D7D05C647905F36641A2D0300E791A9079EFE741/]

    [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/795368055543240506/2463B70E50389CEF5B699ED80DF479BBB92BBFC9/]

    [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/795368055543240632/00A2FCF3784383C2180CD9E6CD7FA7AFF4771576/]

    Display More

    I'm kinda late but...

    "graybox"

  • de_Vice

    • gordonfeetman
    • August 13, 2019 at 10:54 AM

    I keep spawning like this ?

    Also I found this, dunno if you're already aware though:

  • [WIP] | Moon

    • gordonfeetman
    • August 13, 2019 at 9:34 AM
    Quote from C-NAP

    15 hours ago, C-NAP said: I should probably go for TopHattWaffle, I guess. Or is there any other play-testing-service I could try?

    There's also the Mapcore playtesting services (Check the Discord), but I don't really know that much about playtesting services tbh.


    Quote from C-NAP

    15 hours ago, C-NAP said: Also I am working on the bot-issue since they want to use that one route they cant use every single round...

    That's great, because they always go there xd

  • [WIP] Hello Team. Rush B (No name yet xD)

    • gordonfeetman
    • August 12, 2019 at 4:21 PM

    It looks really good, but once concern I have is that you're able to play hide and seek everywhere

  • [WIP] | Moon

    • gordonfeetman
    • August 12, 2019 at 1:29 PM

    I like yesterday's update, but you should schedule a playtest asap!

    The map isn't really fun with bots since they can't even open the doors..

  • Swamp

    • gordonfeetman
    • August 10, 2019 at 11:37 AM

    Yeah, at this point I'll just accept the fact that my map won't make it very far..

  • Dixon

    • gordonfeetman
    • August 8, 2019 at 9:03 AM

    What's been happening? Last update was 'bout a week ago..

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