Frostbite Update 1
We have just updated Frostbite for the first time with a major update. We tried to include as much of the feedback posted here and elsewhere in this update.
Feel free to leave more feedback. We are working on another fairly substantial update right now, trying to eliminate as many bugs as possible, so post everything you may find.
Patch notes:
[General]
- Improved performance (up to 20%!)
- Reworked lighting for better contrast between in- and outside areas.
- Added fences/rock cliffs to areas where the map boundaries weren’t obvious.
- Reworked map boundary clipping.
- Added more weapon spawns across the map.
- Fixed weapons spawning underneath the ice.
- Fixed drone delivery issues (thanks Valve)
[Radio]
- Reworked buildings to eliminate dead ends.
- Added a lock to the outhouse.
- Added second story to the telescope building.
- Added chain-link fence around the base of the tower to indicate inaccessibility.
[Village]
- Opened up one of the previously closed buildings.
- Added pathways between buildings for better navigation in the area.
[Town]
- Reworked building frames for lighting and collision improvements.
- Added graveyard area.
- Reworked statue.
- Reworked textures.
- Adjusted clutter.
[Tourist]
- Fixed misaligned ski lifts.
- Added more ski lifts.
- Added ladder and jump puzzle to get on top of ski lift building.
[Alpha]
- Moved resort building moved further away from ski slope.
- Opened up first and second floor of previously inaccessible resort building.
[Shack]
- Opened up first floor.
- Added stairs to connect garage to first floor.
[Tunnels]
- Added signs for easier navigation.
- Added path from west entrance to north exit.
- Improved lighting.
- Reworked north exit.
- Reworked tunnels near west entrance.
- Removed bathroom area which led to a dead end.
- Improved visuals in the cave section.
[Boat Houses]
- Reworked one of the buildings.
- Added snow on outside wood flooring.
[Tower One]
- Added information sign.
- Added snow on outside wood flooring.
[Misc]
- Added more snow.
- Improved texture blends.
- Made ski flag poles more vibrant.
- Fixed an issue where broken windows would still make glass sounds when shot.
- Fixed misaligned props and displacement gaps.
- Disabled ice reflections on low shader detail settings.
- Updated and reworked deployment overview to better indicate the actual playable area.
Pictures of the new fence and watchtowers around the map, aswell as consistent snow ontop of every building: