Cool! I agree with the lighting too, it's a bit dark. Some other things that stood out to me was: That the room you enter at 0.48 seconds in the video contrast the outside a bit much in my opinion. I like the grim city feel in the tunnel you start in but the inside feels like it's the inside of a Star Destroyer from Star Wars or something with those planet holograms and panels. It's understandable though if each area was done by different teams in your class but kind of looks like you didn't sync up about the different rooms a little bit.
I also found it odd that you had placed a single enemy in the levels start. It makes me confused on exactly what the video wants to showcase but other than that it's a very compact space you guys have made to showcase all the assets and environment, good job!