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Posts by GooGuGajoob

  • CS:GO Project: De_Knox_a5

    • GooGuGajoob
    • December 4, 2016 at 10:42 AM

    Update - De Knox (A6): http://steamcommunity.com/sharedfiles/fi…s/?id=811910144

    Patches:

    - Lengthened timings for T

    - Removed a Man-hole at upper bridge

    - Moved T's Main A entrance

    - Redesigned B bombsite

    Will do's:

    I will change the bombsite of A away from crates, however I do think the area will end up an 'in-construction' site. Though I promise no way will this end up a warehouse as I refuse to make a visually mediocre map if this manages to crawl into beta stages.

  • CS:GO Project: De_Knox_a5

    • GooGuGajoob
    • December 2, 2016 at 12:59 AM

    Thank you for all the feedback, comments and criticism.

    A5 was a very added on build without much taken away, so I feel the simple ideas and layout present still have potential - just that I need to strip back and simplify. I'll let you know on future updates to come for this project (can you believe it? This map is barely 2 weeks old at A5!).

  • CS:GO Project: De_Knox_a5

    • GooGuGajoob
    • December 1, 2016 at 12:56 PM

    I'm coming off 6 years of TF2maps.net mapping and head-first into CS:GO.

    My first project has taken off way better than I thought, however I'd like non-friendly comments and criticism. The project is on the workshop: http://steamcommunity.com/sharedfiles/fi…s/?id=809954484

    This map features a bridge and underpass (under and upper) for a Middle. Both bombsites can be accessed from the above bridge though only in the form of drop downs, forcing players having to commit and give up their advantageous hold on above Middle. Where as lower Middle of course features fully rotatable routes to T, CT, bombsite A & B.

    Sorry for no level overview screenshots. It's very broken (the overview) and I can't get a decent shot from above that doesn't black out areas of my map (due to height and areas being built upon each other). All feedback or friendly readers who are willing to give this map a quick peak would be very appreciated as I'm wondering if CS:GO players would be interested in a map like this.


  • Mapcore Introductions Thread

    • GooGuGajoob
    • December 1, 2016 at 12:42 PM

    Hi.

    I'm struggling to make a thread post. Is it because I'm a noob?

    I want to share my CS:GO project...

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