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  3. Harry Poster

Posts by Harry Poster

  • GRAND PRIZE WINNERS Declared!

    • Harry Poster
    • February 23, 2018 at 5:46 PM

    Congrats to @jd40 and others! Memories will be with us forever...

    Spoiler

  • Tangerine

    • Harry Poster
    • January 11, 2018 at 7:31 AM

    "Disaster Update" is out

    Here is the story - Originally supposed to be released on 8th of December but vvis screwed me and in one day I had to redo the whole optimisation system. Now it's even better and for sure I was happy. But then when I tried to PakRat map file somehow got corrupted and made models missing even when I have them in the folder. I realized how to manage that late and map uploaded to workshop with 1.30min after deadline. Really frustrating, maybe I should move to another program now.

    Anyway, update.

    - Nav file fix

    - Radar_spectate updated

    - Skill jump added

    - Massive displacement pass. Edges are smoother, more details added.

    Models and textures:

    -Bark

    - Holes in 3D

    - Normal doorframe models

    - Modeled roof in souk

    - Roof tile on B

    - Wall tile on B

    Updated areas:

    - A's staging

    - T spawn

  • Tangerine

    • Harry Poster
    • January 11, 2018 at 5:14 AM
    Quote from FMPONE

    46 minutes ago, FMPONE said: Unfortunately, this entry has been disqualified.

    As mentioned privately and publicly, we will be following our rules -- to the letter -- in order to ensure a fair contest for everyone. It's deeply saddening that this came down to a matter of minutes, however we couldn't have been any more clear about our policy on updating maps after the deadline.

    For a few months I've thought that I've met some luck. Such shame to be dq because of PakRat bugs. For sure I've started updating it in 23.57 gg wp Biome wins.

  • CS_Apollo

    • Harry Poster
    • January 10, 2018 at 12:45 PM

    Good luck in the contest. I know the map is WIP but you should take some time for optimisation. The whole map geometry renders everywhere even indoors.

  • Tangerine

    • Harry Poster
    • January 1, 2018 at 4:12 PM
    Quote from Vaya

    5 hours ago, Vaya said: look at floor_tile_03 from the new dust. I think that but lighter would fit your bombsite a lot better

    I will but on this screenshot I'm talking about roof tiling.

  • Tangerine

    • Harry Poster
    • December 31, 2017 at 12:26 PM

    Nothing big yet.

    -Updated tiling on B site (Fast compile makes it darker and some shitty shadows)

    In plans updating A's staging area.

    Added skill jump for 'pro' players to get over the wall.

  • [CS:GO]Endless Hours

    • Harry Poster
    • December 25, 2017 at 8:02 AM

    Breaking silence with the first piece of soundtrack. I'm not involved in the project for now but soon I will.

    Download - https://www.dropbox.com/sh/fvchp1qnlnd…mvcgMIqnfa?dl=0

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  • Tangerine

    • Harry Poster
    • December 19, 2017 at 12:16 PM
    Quote from Vaya

    9 minutes ago, Vaya said: power4 then? I deserve an E-cookie if so ;)

    No cookies for you. This displacement was 4

  • Tangerine

    • Harry Poster
    • December 19, 2017 at 5:37 AM

    Using Bugfixer3000 I've found the problem.

    Update in 2 days

    https://www.youtube.com/watch?v=lKr9x1UaOvU&feature=youtu.be

  • Tangerine

    • Harry Poster
    • December 18, 2017 at 11:24 PM
    Quote from FMPONE

    3 minutes ago, FMPONE said: some of the fellas in discord were speculating that it's related to "power 4" level displacements. do you want to try to bring all of those in your map down to power 3 and see if it helps? let us know. we want to help and if you can't figure it out we'll make something happen, get people in a server until we ahve some solid ideas. you could also pass the vmf around. feel free to reach out, and the discord is always there for realtime feedback.

    Thanks I've found this solution when problem appeared for the 1st time , I checked my map and power was 3. If someone remember what and where happened before crashing it'd make fixing a lot easier.

  • Tangerine

    • Harry Poster
    • December 18, 2017 at 11:16 PM
    Quote from FMPONE

    35 minutes ago, FMPONE said: Hey there @Harry Poster I heard from many people that they were very excited to test Tangerine today at Faceit. However, unfortunately the map was crashing continuously and we made the decision for the sake of the map tests to postpone testing the map. Can you please solve these crashes and let us know when it is resolved? We will reschedule you for map tests. Thanks!

    I will, i don't 100% solution it happens after physics objects meets displacement at some places. Will take few days throwing p2000 around the map.

  • Let's talk about the awkward "unclear rule" issue

    • Harry Poster
    • December 13, 2017 at 6:58 AM

    How can they judge your map without an update? Workshop is not featuring things like "Download past updates". Imo.

  • Contest Finalists have been declared!

    • Harry Poster
    • December 11, 2017 at 9:37 AM
    Quote from text_fish

    11 minutes ago, text_fish said: Looking at it purely as a numbers game, it's just unrealistic to expect them to provide any kind of meaningful comment on 100 submissions.

    If it's about my comment too I'm talking about finalists.

  • Contest Finalists have been declared!

    • Harry Poster
    • December 11, 2017 at 12:21 AM

    Great! In what time we can have our scores and feedback?

  • Offtime

    • Harry Poster
    • November 30, 2017 at 8:23 AM

    Maybe useful feedback

    Spoiler Let's start with physics of this cans

    I've shot1 time and here it is

    Missing correction, also I cant hear any soundscape

    Strange things

  • Kaizen

    • Harry Poster
    • November 30, 2017 at 8:14 AM

    Returning a favor to you with my feedback

    Spoiler Bunch of T spawns don't have buy zones

    Strange wires

    Hello from de_royal? It's too obvious

  • Abbey

    • Harry Poster
    • November 30, 2017 at 7:57 AM

    My useless (maybe not) piece of feedback

    Spoiler Closed sky can cause some problems

    There was tower

    Just water things

    Smaller problems

    Hm..... strange french people

    Texture mix

    Soundscapes

  • Tangerine

    • Harry Poster
    • November 20, 2017 at 1:39 PM

    Sorry for posting this

    TOP 10 Anime fights

  • de_vermeil [RELEASED]

    • Harry Poster
    • November 20, 2017 at 5:15 AM

    Pack the textures :)

    UPD: That Beretta on CT spawn can confuse some players

  • Tangerine

    • Harry Poster
    • November 20, 2017 at 12:27 AM

    WORKSHOP

    Update:

    - Added occluders

    - Removed particles

    - Windows are now clipped to prevent stuck

    - Radar was updated, radar_spectate has been added

    - Minor fixes

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