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  3. MadsenFK

Posts by MadsenFK

  • Skyline

    • MadsenFK
    • September 16, 2024 at 8:51 PM

    We've pushed an update for Skyline before it goes on the Faceit Hubs this friday. It focuses mostly on the outside / yard section of the map which now has a better defined style that we want to take the visuals, without changing the layout / cover pieces too much. We also updated the lighting to a dusk setting rather than bright sunlight

    Spoiler [Blocked Image: https://pbs.twimg.com/media/GXnfmbFWwAAvCZ4?format=jpg&name=large]

    [Blocked Image: https://pbs.twimg.com/media/GXnfmv8WwAEgmGe?format=jpg&name=large]


    [Blocked Image: https://pbs.twimg.com/media/GXnfnICWwAAr2h_?format=jpg&name=large] [Blocked Image: https://pbs.twimg.com/media/GXnfnonX0AAwGgA?format=jpg&name=medium]

  • Skyline

    • MadsenFK
    • May 21, 2024 at 3:31 PM

    Try out our first greybox version of Skyline here!

  • de_sharkgaming (Work In Progress)

    • MadsenFK
    • April 30, 2024 at 5:02 PM

    Købte en computer der fra i 2014. Var sgu meget glad for den 😅

  • Havn WIP

    • MadsenFK
    • April 16, 2024 at 5:32 PM

    Denmark 😲

  • Skyline

    • MadsenFK
    • April 16, 2024 at 1:50 PM

    Me, @Roald, @Twinnie, Laszlo & @g3om are teaming up to make de_skyline, a bombsite defusal map set in a highrise hotel/resort, based around Santiago, Chile.

    Artistically speaking, we're aiming to create modern and sleek environments with a lot of focus on emissive lighting, atmosphere and nice compositions to carry the visuals.

    We know its a lot of interior spaces, but we'll try and break that up with courtyard areas, and one bombsite being set outdoors (its gonna be on a rooftop) WORKSHOP

    Here's our current mood board

  • Rainfall

    • MadsenFK
    • October 31, 2022 at 5:19 PM

    looks cozy!

  • Hammer++

    • MadsenFK
    • June 24, 2022 at 3:24 PM
    Quote from Serialmapper

    23 minutes ago, Serialmapper said: Hammer++ doesn't want to load/open after the last csgo update, at least so it seems. I made a clean reinstall, checked the integrity of the game and sdk files, but still nothing happens.

    Do you guys encountered the same issue or i'm the only sucker?

  • [CS:GO] Limestone

    • MadsenFK
    • November 18, 2021 at 7:50 AM

    zastels is stuck in time and contradicts himself after getting sent proof, but anyway, I can't wait to see this map detailed with beautiful props, displacements and the newer source engine lighting so it really reflects the real place of Valletta ? The layout isn't going to be functionally different if you detail wisely, keep that in mind

  • Boulder

    • MadsenFK
    • November 13, 2021 at 11:43 PM

    I'm gluing things together

  • [CS:GO] Extraction (Wingman & 5v5)

    • MadsenFK
    • April 10, 2021 at 4:00 PM

    Extraction (Defuse Wingman)

  • Counter-Strike: Global Offensive

    • MadsenFK
    • March 10, 2021 at 9:50 AM
    Quote from Vaya

    1 minute ago, Vaya said: Apollo was made from scratch. you are contradicting yourself, you stupid fuck.

    YoU nEeD GoD i N yo UR LifE Man and You NEED love !!!

  • Valheim

    • MadsenFK
    • February 20, 2021 at 12:21 PM

    WARNING: its addicting once you get started

  • WIP in WIP, post your level screenshots!

    • MadsenFK
    • December 29, 2020 at 11:42 PM

    Acres (Wingman)

    Gonna try and learn some more about custom assets and materials with this project ?

    Spoiler

  • WIP in WIP, post your level screenshots!

    • MadsenFK
    • October 4, 2020 at 11:26 PM

    Throwing together some new ideas for a 5v5 map i was working on last year

    Spoiler

  • [CS:GO] Extraction (Wingman & 5v5)

    • MadsenFK
    • September 25, 2020 at 7:25 PM

    "Get to the choppa!"

    A man is being held hostage in his mansion located in the Swedish skerries. Secure him and bring him to one of the TWO rescue zones to call in the chopper. Keep the landing zone clear and extract the hostage!

    Made for the 2020 Source Engine Discord Wingman Contest

    TEAM

    Fnugz | GameplayMadsenFK | ArtAndi | ModelsSHOUTOUTS

    Yanzl | Mapping hotlineZooL | Grand vscript wizardTerri | ❤️ The People of Mapcore.Additional Credits

    Yanzl | Making and sharing the majority of the assets usedSkybex | A few assets

    WORKSHOP LINK


    MOOD BOARD

  • WIP in WIP, post your level screenshots!

    • MadsenFK
    • September 15, 2020 at 11:54 AM
    Quote from Soldat Du Christ

    27 minutes ago, Soldat Du Christ said:

    As Roald said, you should make a topic of your own in the 3D section. The amount of updates you post here kinda feels like spam in this thread :)

  • [CS:GO Wingman] Luxury, Terracotta & Delta

    • MadsenFK
    • June 5, 2020 at 8:04 PM

    RELEASE

    Luxury is a Wingman map situated in a modern house complex near Los Angeles, California

    The residents of the contemporary-style house had held a house party the night before and woke up to the sight of dangerous ammunition crates near the pool. They called 911 and left the residence without hesitation.

    -----------------------------------------------------------------------------------------------

    DOWNLOAD

    -----------------------------------------------------------------------------------------------

    CREDITMost assets and materials used on the map is by YanzlQuoting helped with playtests as well as ideas for the map

  • [CS:GO Wingman] Luxury, Terracotta & Delta

    • MadsenFK
    • June 1, 2020 at 10:50 PM

    Luxury is close to completion, this the first art pass (no color correction yet)


    The setting is somewhere to the west of Hollywood Hills

  • Mocha

    • MadsenFK
    • February 2, 2020 at 10:26 AM

    The CT's really did pull up in a one-wheel vehicle damn

  • Sentinel

    • MadsenFK
    • January 29, 2020 at 2:46 PM
    Quote from Radu

    1 hour ago, Radu said: See you back in a year

    Radu said “See you back in a year”, but it’s been 45 years and I’m happy to announce that Sentinel is finally done

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