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  3. slavikov4

Posts by slavikov4

  • The random model thread!

    • slavikov4
    • October 19, 2021 at 10:32 PM

    low poly electric meter

  • Prime [Wingman]

    • slavikov4
    • April 13, 2021 at 8:19 PM

    this graphics so cool

  • Furnace

    • slavikov4
    • January 7, 2021 at 7:28 PM
    Quote from That50

    On 1/6/2021 at 12:40 AM, That50'sGuy said: I love the aesthetic you chose! Night-Time factories have always intrigued me. Lights casting across intricate industrial architecture with the start night sky as the backdrop is really atmospheric.

    I feel silly for asking incase the answer is obvious, but what is that pretty red liquid in the canals? Is it some kind of chemical?

    this is not science fiction, this is real life

  • de_pithead WIP

    • slavikov4
    • August 19, 2020 at 5:56 PM

    this window frame reminds me of houses in Russia

  • WIP in WIP, post your level screenshots!

    • slavikov4
    • August 2, 2019 at 4:52 PM

    [Blocked Image: https://pp.userapi.com/c853516/v853516254/b0470/f5i0pxaxBLs.jpg]

    [Blocked Image: https://pp.userapi.com/c853516/v853516254/b047a/AEO_b5LORbc.jpg]

  • WIP in WIP, post your level screenshots!

    • slavikov4
    • April 5, 2019 at 10:17 AM

    cs_block based on Los Angeles

  • [decompiled] dz_blacksite | dz_sirocco

    • slavikov4
    • December 7, 2018 at 2:30 PM
    Quote from text_fish

    5 hours ago, text_fish said: Thanks T-Rexer.

    For those who had the first same question as me: 20608 x 20608

    It appears optimisation mostly comes down to a shit load of horizontal hint brushes?

    Unsurprisingly, in game the environment is a lot less detailed (at least on the small scale) than other recent maps such as Dust2 and Nuke. A lot of the interiors are CS:S quality.

    battleroyale quality

  • [Wingman] Station

    • slavikov4
    • November 28, 2018 at 8:23 AM

    can't wait to play this map, great work!

  • [CSGO] Victoria

    • slavikov4
    • October 28, 2018 at 9:40 AM

    facade looks realistic, I like it

  • cs_old_town

    • slavikov4
    • September 23, 2018 at 1:20 AM

    Thanks to Yanzl for models

  • WIP in WIP, post your level screenshots!

    • slavikov4
    • March 2, 2018 at 3:18 PM

    it like real photo

  • cs_old_town

    • slavikov4
    • December 31, 2017 at 1:34 PM


    Spoiler http://steamcommunity.com/sharedfiles/fi…s/?id=939423441

  • WIP in WIP, post your level screenshots!

    • slavikov4
    • October 7, 2017 at 1:09 PM

    My contest map here http://steamcommunity.com/sharedfiles/fi…s/?id=939423441 CT's can pass trought skylight window to get the hostages

  • de_desertstorm ~ WIP

    • slavikov4
    • September 26, 2017 at 12:33 PM

    you should activate windows :D

  • [WIP] Old Town (Hostage Rescue)

    • slavikov4
    • September 16, 2017 at 8:28 AM

    Ct spawn and stadium view

  • [WIP] Old Town (Hostage Rescue)

    • slavikov4
    • June 7, 2017 at 7:48 PM

    //


  • [WIP] Old Town (Hostage Rescue)

    • slavikov4
    • June 4, 2017 at 9:41 AM

    Old Town Street

    http://steamcommunity.com/sharedfiles/fi…s/?id=939423441

  • [CS:GO] DE_Breach - Released!

    • slavikov4
    • April 2, 2017 at 3:43 PM
    Quote from Puddy

    3 hours ago, Puddy said: April fools ofc!

    i believed it

  • WIP in WIP, post your level screenshots!

    • slavikov4
    • February 5, 2017 at 10:22 AM
    Quote from Dillon Beard

    6 hours ago, Dillon Beard said:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    bathroom is done! lighting isnt great but im moving on.

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/96101729586686573/651CF8FED4C01AA1C3E812C438F261D7DF18217B/]

    kitchen has begun!

    where a tube of toothpaste?

  • [csgo]tropicana

    • slavikov4
    • January 16, 2017 at 7:40 AM

    cool landscape

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