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  3. ZeLzStorm

Posts by ZeLzStorm

  • [RELEASED] - Studio

    • ZeLzStorm
    • May 28, 2017 at 8:40 PM

    Studio has just had an update today with a change to a bombsite entrance / route and detailing beginning in areas that haven't changed in a long time.

    Workshop:

    http://steamcommunity.com/sharedfiles/fi…s/?id=810842743

    Images of most recent work:

    Spoiler

    [Blocked Image: http://i.imgur.com/1hfiPjF.jpg]

    [Blocked Image: http://i.imgur.com/U808rHC.jpg]

    [Blocked Image: http://i.imgur.com/KiT9e2J.jpg]


    Detailing phase has begun in T Spawn.

    Inner site: Platform has been created and walkway has been cut off.

  • [RELEASED] - Studio

    • ZeLzStorm
    • May 23, 2017 at 10:39 PM

    STUDIO HAS OFFICIALLY BEEN RELEASED!

    We as a team are so excited to be finally showing off our map "Studio". After a year in Greybox and 5/6 months in art phase, the polished piece.

    You can download and play the map here:

    Steam Workshop

    Below is a spoiler tag showing the beginnings of de_studio and you can follow the rest of the development in this thread too!


    JUMP TO THE MOST RECENT POST: HERE

    Studio is a Defusal mode map located on an American Film Studio / Stunt Production company grounds.

    Images from V3 of the layout can be seen in the spoilers below:

    Spoiler [Blocked Image: http://i.imgur.com/zCe0zBr.jpg]

    [Blocked Image: http://i.imgur.com/cM9LT0d.jpg]

    [Blocked Image: http://i.imgur.com/ebtt6MB.jpg]

    [Blocked Image: http://i.imgur.com/4o8ujDw.jpg]

    [Blocked Image: http://i.imgur.com/D9malsO.jpg]

    [Blocked Image: http://i.imgur.com/KOPxgWV.jpg]


    Workshop link:

    http://steamcommunity.com/sharedfiles/fi…s/?id=810842743

  • [CSGO](WIP) Studio (Formerly known as Broadcast)

    • ZeLzStorm
    • May 14, 2017 at 9:59 PM
    Quote from RAD

    23 hours ago, RAD said: You should consider chainging map name before its too late,i have seen leaks of Valve made map called de_tvstation,

    has a lot of potential make it as good as Ramis and it is sure going to get into Operation.

    Yea we've seen about TV_Station already and spoken to Valve if it would be an issue. Studio was the new name to diverge away from the TV station / Broadcast name as well as slightly modifying our theme to go with the new name.

    Thanks for the concern though, I appreciate it.

  • [CSGO](WIP) Studio (Formerly known as Broadcast)

    • ZeLzStorm
    • May 4, 2017 at 10:04 AM

    So after a small test yesterday, I've patched up the level and introduced some changes to help with balance and game play.

    Changelog:

    Spoiler - New Name

    - Improved radar

    - Additional lights have been placed in high conflict areas

    - Improved clipping

    - Closed off upper balcony route towards B Site.

    New Images:

    Spoiler [Blocked Image: http://i.imgur.com/7iJxJMt.jpg]

    [Blocked Image: http://i.imgur.com/zCe0zBr.jpg]

    [Blocked Image: http://i.imgur.com/NDvLEOv.jpg]

    [Blocked Image: http://i.imgur.com/I31O3D3.jpg]

    [Blocked Image: http://i.imgur.com/D9malsO.jpg]

  • [CSGO](WIP) Studio (Formerly known as Broadcast)

    • ZeLzStorm
    • May 3, 2017 at 12:41 PM

    Well me and the team just released A3 Version of Broadcast for testing.

    Workshop: http://steamcommunity.com/sharedfiles/fi…s/?id=810842743

    Here's some images of the progress:

    Spoiler [Blocked Image: http://i.imgur.com/nBVMNtq.jpg][Blocked Image: http://i.imgur.com/7nUFRas.jpg][Blocked Image: http://i.imgur.com/bMiKmej.jpg][Blocked Image: http://i.imgur.com/bAKR16j.jpg]

    Not only that, we have a new member on the team. TanookiSuit3 who will be focusing on the models

    Here's some images on Tanooki's and Hollandje's work combined:

    Spoiler Some WIP textures made by Hollajande:

    Ceiling tiles:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Various Brick textures + Blending normals:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    https://zippy.gfycat.com/TotalCapitalBarnacle.webm

    [Blocked Image: http://i.imgur.com/PnMMHr9.jpg]

    [Blocked Image: http://i.imgur.com/fkQFJI1.jpg]

    [Blocked Image: http://i.imgur.com/LpMGS7a.jpg]

    More progress will be made but so far it's an excellent start!

  • [CSGO](WIP) Studio (Formerly known as Broadcast)

    • ZeLzStorm
    • February 18, 2017 at 6:08 PM

    Hey Mapcore,

    This is Broadcast being worked on by myself, Tanookisuite3 and @Hollandje

    Workshop: http://steamcommunity.com/sharedfiles/fi…s/?id=810842743

    [Blocked Image: http://i.imgur.com/FXrP7xT.jpg]

    [Blocked Image: http://i.imgur.com/ZoKMNdi.jpg]

    More screenshots:

    Spoiler [Blocked Image: http://i.imgur.com/9mkZF5r.jpg]

    [Blocked Image: http://i.imgur.com/5ezQIvU.jpg]

    [Blocked Image: http://i.imgur.com/HogTvb6.jpg]

    [Blocked Image: http://i.imgur.com/SlVjM32.jpg]

    Hope you like it!

  • Ardennes - All Modes

    • ZeLzStorm
    • October 11, 2016 at 1:26 PM

    I'd delete the topic if I knew how to xD

    Maybe i'll come back to it another time but right now, grades are top priority

  • Ardennes - All Modes

    • ZeLzStorm
    • October 10, 2016 at 6:32 PM

    Cancelled due to overwhelming university work / other projects. Maybe next time eh

  • Ardennes - All Modes

    • ZeLzStorm
    • October 2, 2016 at 7:20 PM

    Currently forming 2 Different layouts as I am not sure how either play out as of yet.

    Important artillery locations have been found by the US forces. It's their task to attack the locations and take them.

    Note:

    - The map has no cubemaps OR Trees / bushes etc for cover. Only important locations have been added so far.

    - Orange in the middle is a frozen river. Texture is still in the making but here is a preview:

    Spoiler WIP Textures:

    [Blocked Image: http://i.imgur.com/Xjw1tP5.jpg][Blocked Image: http://i.imgur.com/NOXFK5t.jpg][Blocked Image: http://i.imgur.com/frZd8pu.jpg][Blocked Image: http://i.imgur.com/3Dbk42l.jpg][Blocked Image: http://i.imgur.com/Pe03HIJ.jpg]


    Currently using Placeholder Assets (Bastogne Church)

    Spoiler [Blocked Image: http://i.imgur.com/fm7uFL3.jpg]

    [Blocked Image: http://i.imgur.com/H6Ccmjy.jpg]

    [Blocked Image: http://i.imgur.com/UkpaSGT.jpg]

    [Blocked Image: http://i.imgur.com/NMBktLG.jpg]

    [Blocked Image: http://i.imgur.com/9eCbDOx.jpg]

  • [CS:GO] SHIPPED

    • ZeLzStorm
    • July 19, 2016 at 2:07 AM
    Quote from catfood

    7 hours ago, catfood said: I know a few of you are releasing a map this week so I want to give you guys a headsup that i'm pretty sure someone is downvoting maps so he can get his maps on top of the workshop spotlight. I released shipped yesterday and had two downvotes until two hours ago then all of a sudden the map has 40 downvotes and now JeffCSBETS.NET has his 6 maps aim maps full with CSbetting advertisment and all with a 4 star rating and no comments on top of the workshop page. he released the maps today. I know I cant know for sure its his doing but this feels real shady. Pls don't get me wrong I can handle downvotes Im also pretty sure i can sleep tonite but this is getting out of hand and I just wanted to spread the word.

    Nope, your are defiantly not wrong. I made Ramis, also experienced the same thing, was at around 40 dislikes yesterday, now today (within 30 mins) im on 140. Yesterday and Today Bit of a difference today since now "Jeff" has been called out on it. Shame the workshops come to this point.

  • [CS:GO] De_Ramis (Greybox)

    • ZeLzStorm
    • May 17, 2016 at 8:00 PM

    Another update on the Workshop and full Imgur Album are now live.


  • [CS:GO] De_Ramis (Greybox)

    • ZeLzStorm
    • April 16, 2016 at 11:05 PM

    Updated the map with these changes:

    HUD Changes: - New Radar Added to better represent playable areas.A Site Changes: - Moved lockers to be a CT sided position (Boost is possible) - Old Locker position now changed to be a T Entrance to Platform. - Old Platform now closed. - Adjusted some prop placements.B Site Changes: - Removed railings from B Lobby area. (Faster timings)

    Pictures showing some changes:

    [Blocked Image: http://i.imgur.com/HET2fy8.jpg][Blocked Image: http://i.imgur.com/17aa7xW.jpg][Blocked Image: http://i.imgur.com/Jqd4uVv.jpg][Blocked Image: http://i.imgur.com/zKLxY0A.jpg]

  • [CS:GO] De_Ramis (Greybox)

    • ZeLzStorm
    • April 16, 2016 at 11:07 AM
    Quote

    26 minutes ago, 'RZL said: Alright, thanks for clipping the stairs. I accidentally changed the date to the wrong day. The playtest will be on Sunday, the 17th of April and not on Saturday the 16th.

    Alright thats cool with me thanks in advance for letting me know!

  • [CS:GO] De_Ramis (Greybox)

    • ZeLzStorm
    • April 16, 2016 at 2:09 AM

    Workshop Page updated with feedback from play-test google sheet. (Stairs are now clipped) - Depending on tomorrows play-test, there may be major changes to A site too. But we will wait until then.

  • [CS:GO] De_Ramis (Greybox)

    • ZeLzStorm
    • April 14, 2016 at 2:48 AM

    Hey There!

    I've been working on this map for a short while now with a few friends and here's some progress we've made. (Everything is still early WIP) Feedback would be really appreciated on layout, gameplay and anything else.

    Some more info on the map: - I am the level designer, Hugh Ja$$ is working on custom assets / logo's (Special thanks to Yanzl for access to Resorts assets. - Currently being used as placeholder to help visualize the theme)

    Theme: Modern Research Facility / Office Complex.

    Workshop Download

    Full Imgur Album

    Here are a few WIP Pictures:[Blocked Image: http://i.imgur.com/ybbCnG7.jpg][Blocked Image: http://i.imgur.com/FcrAsxB.jpg][Blocked Image: http://i.imgur.com/M3XAv2z.jpg][Blocked Image: http://i.imgur.com/pIAQ9fV.jpg][Blocked Image: http://i.imgur.com/d2tMZb3.jpg][Blocked Image: http://i.imgur.com/bsH36oc.jpg]

  • Freelance Pay

    • ZeLzStorm
    • April 22, 2015 at 4:13 PM

    In the freelance industry for 3D level design. How would you go about being paid?


    Pay with an hourly rate? E.g. £5 an hour?


    Flat Fee? £300 for the finished product?


    Or another method?

  • Game Design Public Survey

    • ZeLzStorm
    • March 6, 2015 at 10:19 AM

    13-18 18-29 What do?

  • [WIP] KDG World (Garry's Mod RP Map)

    • ZeLzStorm
    • January 6, 2015 at 12:16 PM

    Hey everyone, My first post here so feedback would be great!


    A little over a month ago, I contacted KDG (Gmod community) about making a map for them. They liked my previous work and I have been designing for them since. Heres all the work so far:


    Old Images:

    Quote

    Day 0: Hospital: http://imgur.com/a/9Hqw2 Spawn & Club: http://imgur.com/a/yRH3d (Inspired by PayDay 2)

    Day 1: Police Station and Club http://imgur.com/a/gVJKo

    Day 2: Police Station Update http://imgur.com/a/ZSyvv

    Day 3: Police Station Exterior and New Shop / Apartment http://imgur.com/a/RhmQE

    Day 4 & 5: New Apartment / Shops - Vehicle Impound - Downtown Style http://imgur.com/a/XNTKh

    Day 6: New Apartments / Shops / Brand New Re-designed Subway (Early Images) http://imgur.com/a/3w2pJ

    Day Well... Very Late Update: New Sewage Drainage Ditch / Train Path. http://imgur.com/a/lnFKD

    Display More


    There was a long gap in work as I also edited another map for Christmas (Also for KDG) It can be found here: RP_KDG_Christmas - http://steamcommunity.com/sharedfiles/fi…s/?id=360627443


    Within the last few days, work on the map has continued and this is what has changed:


    Week 7 : Beach - Warehouse - Subway Entrance - Level Overview http://imgur.com/a/0syN9


    Week 7 END: Beach - Warehouse's - Houses / Apartments - Level Overview - Petrol Stations - http://imgur.com/a/mXRi8


    KDG Post can be found here: http://www.kdgaming.org/forum/m/267720…-in-development


    Feedback would be appreciated on what you all think so far. Any suggestions I would be glad to see them too!


    Thanks - ZeLz Storm

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