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Ardennes - All Modes

  • ZeLzStorm
  • October 2, 2016 at 7:20 PM
  • ZeLzStorm
    • October 2, 2016 at 7:20 PM
    • #1

    Currently forming 2 Different layouts as I am not sure how either play out as of yet.

    Important artillery locations have been found by the US forces. It's their task to attack the locations and take them.

    Note:

    - The map has no cubemaps OR Trees / bushes etc for cover. Only important locations have been added so far.

    - Orange in the middle is a frozen river. Texture is still in the making but here is a preview:

    Spoiler WIP Textures:

    [Blocked Image: http://i.imgur.com/Xjw1tP5.jpg][Blocked Image: http://i.imgur.com/NOXFK5t.jpg][Blocked Image: http://i.imgur.com/frZd8pu.jpg][Blocked Image: http://i.imgur.com/3Dbk42l.jpg][Blocked Image: http://i.imgur.com/Pe03HIJ.jpg]


    Currently using Placeholder Assets (Bastogne Church)

    Spoiler [Blocked Image: http://i.imgur.com/fm7uFL3.jpg]

    [Blocked Image: http://i.imgur.com/H6Ccmjy.jpg]

    [Blocked Image: http://i.imgur.com/UkpaSGT.jpg]

    [Blocked Image: http://i.imgur.com/NMBktLG.jpg]

    [Blocked Image: http://i.imgur.com/9eCbDOx.jpg]

  • Daruth505
    • October 3, 2016 at 1:20 PM
    • #2

    Great work so far!

    You've really added that gritty, realistic feel across the board. I really like the back story feel to some of these locations. The feeling of people living out their day-to-day lives here, before the war began.

    The overall POI's appear to have full access which i really like, allowing for great objective buildings as-well as interesting 'breach and clear' type fights.


    I would keep in-mind optimization before you continue too much. Maybe possible cliff faces that split up the battle grounds alittle here and there. However i know your well experienced in Hammer creations, so i'm sure you'll work something ideal out. I would love too see the open areas kept when possible, this i believe works better for DOI and the overall feeling of battle anywhere.

    Keep it up! - Daruth505

    [msg me on steam if you need more indepth info about my opinions]

  • ZeLzStorm
    • October 10, 2016 at 6:32 PM
    • #3

    Cancelled due to overwhelming university work / other projects. Maybe next time eh

  • Squad
    • October 10, 2016 at 8:46 PM
    • #4

    Sad to hear, man :(

  • poLemin
    • October 10, 2016 at 9:31 PM
    • #5

    Jeez. I was really looking forward to the map, since it has, similar to mine a river as a central element :( Good luck with your studies and other projects tho!

  • kunalht
    • October 11, 2016 at 7:41 AM
    • #6
    Quote from ZeLzStorm

    14 hours ago, ZeLzStorm said: Cancelled due to overwhelming university work / other projects. Maybe next time eh

    oh sad. Finish it later at least. Your insurgency map "convoy" was great.

  • Vaya
    • October 11, 2016 at 12:26 PM
    • #7

    this sucks. Was looking forward to seeing what you could do

  • ZeLzStorm
    • October 11, 2016 at 1:26 PM
    • #8

    I'd delete the topic if I knew how to xD

    Maybe i'll come back to it another time but right now, grades are top priority

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