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Posts by El_Exodus

  • Counter-Strike: Global Offensive

    • El_Exodus
    • April 1, 2015 at 11:51 PM

    External Content www.youtube.com
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    This is so great! :'D

  • Csgomap Publish error (PROBLEM!)

    • El_Exodus
    • March 31, 2015 at 9:43 PM
    Quote from Naivi

    Thank you for response,i will upload my map again. Sad part is that my map have got 16,419 people who downloaded it.Shame to VALVE :/

    Wait for the response by Steam Support. Maybe you're lucky!

  • Csgomap Publish error (PROBLEM!)

    • El_Exodus
    • March 31, 2015 at 7:22 PM

    I don't think reinstalling Windows will solve that issue. Valve changed the method to publish workshop files. By using the (old) publish.exe you got your map to the workshop, but obviously updating the item won't work anymore. When they changed the method, i guess they moved the workshop database aswell, so you only see your items ingame under workshop_publish. By using the publish.exe your map got to the wrong database and is unfortunately not updateable because the .exe is no longer supported. I'm not 100% sure if i'm correct but this is the only way i can explain this to myself. Maybe you're lucky and the Steam Support is able to move the files to the correct place or you have to re-publish your map using the right tool.

  • [CS:GO][WIP] de_arizona (Motel) - Source files available

    • El_Exodus
    • March 31, 2015 at 3:15 AM

    I should be sleeping, but instead i spent almost an hour on the new version of the map I really like where the map is going. The park area turned out good! Way more interesing, than just parking cars. But you still have to look at some issues. I collected some feedback for you in this album. The description of the screenshots is written in the ingame chat. Can't wait for Thursday.


    http://imgur.com/a/Olxsm

  • MapCore CS:GO Playtesting 4.0

    • El_Exodus
    • March 30, 2015 at 12:49 AM

    We totally didn't fool around in todays playtest. Seriousness over 9000.

    http://imgur.com/a/lq65b

  • [WIP] de_airstrip

    • El_Exodus
    • March 28, 2015 at 11:50 PM

    Eliminate the 64 unit crates before they lay eggs!!11

  • Counter-Strike: Global Offensive

    • El_Exodus
    • March 27, 2015 at 3:22 PM

    It's nice to see so many people having thoughts about Nuke, but i really think some minor changes would do the job already. Eliminating some hidey corners, blocking some sightlines or making them less one-sided. Stuff like that. I feel like kliksphilip is going way too far. He's creating de_claustrophobic atm..

  • MapCore CS:GO Team

    • El_Exodus
    • March 26, 2015 at 7:33 PM
    Quote from Vaya

    We can still play faceit dude


    (MM would not be fun if you rank is radically different- I don't think getting thrown in the deepend helps any one learn.)

    Almost everybody of us is signed up there. If our MMR differs too much i think Faceit is the easiest and best solution for this "problem"

  • MapCore CS:GO Team

    • El_Exodus
    • March 26, 2015 at 4:25 PM

    You have to look at the poll again, Jack He changed his vote from "no" to "yes" recently

  • Half-Life 2 Update

    • El_Exodus
    • March 26, 2015 at 12:36 PM

    Actually Steam updated my HL2 tonight. Not sure if that was _the_ update. 33,5 MB btw

  • Recruiting for making best map ever

    • El_Exodus
    • March 26, 2015 at 12:21 PM

    Soooooo map is done?^^

  • Recruiting for making best map ever

    • El_Exodus
    • March 25, 2015 at 2:43 PM

    We need BOILERS!!! Imagine the best map ever without boilers. 0/8 wouldn't bang.

  • [csgo] cs_cruise

    • El_Exodus
    • March 25, 2015 at 3:14 AM

    Why not the Cliffs of Dover? It's good-looking and not distracting from the actual map.


    [Blocked Image: http://www.creationscience.com/onlinebook/webpictures/limestone-white_cliffs_of_dover_england.jpg]

  • [CS:GO] de_carrier

    • El_Exodus
    • March 23, 2015 at 11:17 PM
    Quote from Skybex

    After the CTs rescued the hostages on cs_cruise, they took them back to this carrier. But it was all a ruse and they also turned out to be terrorists looking to blow up the carrier!

    How does catfoods map fit into the story?

  • Recruiting for making best map ever

    • El_Exodus
    • March 23, 2015 at 12:39 AM

    Each CT defending 4 bombsites while having a hostage on the back seems so good! Shut up and take my money!

  • Counter-Strike: Global Offensive

    • El_Exodus
    • March 21, 2015 at 8:28 AM
    Quote from tr0nic

    like FMPONE mentionned in the PCgamer gdc interview, why not rotate the map pool for each major?

    I would like to see this aswell, but on the other hand it won't be a good thing. The pro teams wouldn't be able to learn those amazing strats in such a short time between majors. And i really appreciate it to see those when watching a major tournament. Maybe they should only rotate 1-2 maps per tournament so there would be a good balance between the well known and new maps?

  • Counter-Strike: Global Offensive

    • El_Exodus
    • March 21, 2015 at 12:31 AM

    It won't be gone. It's just not in the Active Duty mappool until the new version has arrived. This basically just means, that we won't see Nuke in the next 2-3 majors. For MM everything will be the same

  • [CS:GO][WiP]de_hospital

    • El_Exodus
    • March 20, 2015 at 12:24 PM

    In terms of lighting, you can also raise your value for the ambient light. This will help you with the overall brightness inside.

  • WIP in WIP, post your level screenshots!

    • El_Exodus
    • March 19, 2015 at 4:28 PM

    Try to use info_lighting. This may solve your lighting problems:

    https://developer.valvesoftware.com/wiki/Info_lighting

  • MapCore CS:GO Playtesting 4.0

    • El_Exodus
    • March 18, 2015 at 8:21 PM

    Some feedback for the new PT plugin:


    -The votes for the impression for the map start immediately after the beginning of a round, this totally screwed with my buy-action. Not sure if i'm the only one with the problem.

    -When chatting normal in the game, it always said, that the feedback is saved. Or at least most of the time. I feel like this message should only appear when we use the feedback commands.

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