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  3. Andre Valera

Posts by Andre Valera

  • Kaizen

    • Andre Valera
    • February 22, 2019 at 3:26 AM

    etc. also known as constant updates, bug fixes, sleepless nights wondering "Why?" and the simple solutions that follow.

  • MapCore CS:GO Playtesting 5.0

    • Andre Valera
    • July 7, 2018 at 7:15 PM

    Just finished moving between apartments and completely missed the playtest for Kaizen this past Thursday X(

  • Kaizen

    • Andre Valera
    • July 2, 2018 at 8:23 PM

    @NikiOo Definitely a good idea to place visual indicators of where the bomb area is from the perspective of anyone off or around the bridge

  • Kaizen

    • Andre Valera
    • June 27, 2018 at 5:05 PM

    https://steamcommunity.com/sharedfiles/fi…/?id=1216362919

    https://imgur.com/gallery/E4n7r9J

    Kaizen June 2018 Update!!!

  • [CS:GO] De_BigAssStatue

    • Andre Valera
    • June 17, 2018 at 6:35 AM

    I like the direction you took the map, what are your plans to differentiate each of the sites thematically? (unless of course... that's top secret information)

  • Kaizen

    • Andre Valera
    • May 11, 2018 at 4:54 AM

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  • WIP in WIP, post your level screenshots!

    • Andre Valera
    • April 13, 2018 at 11:21 AM

    Here's another update to Kaizen, would definitely like to do a flash/smoke video once the map is solid

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  • [CS:GO][WIP] Trailerpark

    • Andre Valera
    • April 4, 2018 at 9:46 AM

    "Dive at your own risk"

  • WIP in WIP, post your level screenshots!

    • Andre Valera
    • April 2, 2018 at 9:09 PM

    There's plenty of work to be done but here's an update to Kaizen!

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  • Nintendo Switch

    • Andre Valera
    • February 13, 2018 at 12:05 AM

    haha I only got a chance to play the Sega Gamegear a few times but jeez never got the impression it was "shitty ass"

  • Level Up Audio - Music/SFX for Games

    • Andre Valera
    • January 23, 2018 at 2:43 AM

    Overwatch Voiceline Rap is primo fireee

  • [WIP] de_biome

    • Andre Valera
    • January 11, 2018 at 6:16 PM

    Absolutely stunning, immediately thought of the Biodome film when I first saw this entry. Glad to see updates roll out with addition of details, keep up the great work!

  • [RELEASED] - Studio

    • Andre Valera
    • January 11, 2018 at 6:05 PM

    Loving it, really great texture work / lighting. Really creative layout/theme idea that was well executed, overall great entry into the CSGO pool.

  • Kaizen

    • Andre Valera
    • January 11, 2018 at 4:37 AM

    KAIZEN UPDATED!

    We went from night to day with this one just before deadline

    http://steamcommunity.com/sharedfiles/fi…/?id=1216362919

  • Kaizen

    • Andre Valera
    • December 21, 2017 at 7:16 AM

    Everyone enjoy your holiday breaks!

    I've uploaded an updated to the workshop addressing some of the bigger bugs (ignore odd lighting / shadows since this was a Fast compile) catching a flight in 4 hours to visit family, the update should make the FaceIt public playtest a bit smoother : )

    Looking to update once again early Jan before the 10th

    Cheers

  • Mapcore's CS:GO Mapping Contest 2017

    • Andre Valera
    • December 6, 2017 at 6:18 PM

    @Sprony Get well soon

  • Sunrise

    • Andre Valera
    • December 3, 2017 at 6:14 AM

    Are you on discord?

    https://discord.gg/unqF28r

    Maybe someone there can help you answer any question about optimization?

  • Mapcore's CS:GO Mapping Contest 2017

    • Andre Valera
    • December 3, 2017 at 2:35 AM

    https://media.giphy.com/media/XEo7YJHUeplXa/giphy.gif

  • Kaizen

    • Andre Valera
    • November 30, 2017 at 6:44 AM

    Kaizen is finally published to the workshop and we hope you enjoy! Feedback always appreciated

    Workshop Link

  • Aerospace

    • Andre Valera
    • November 30, 2017 at 12:28 AM

    Thanks for the insight, it's always inspiring to hear the thought process behind the design. Really great to hear that you challenged yourself and I hope the outcome is rewarding! Cheers

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