so... Jan 11 midnight *facepalm*
how can you say a date AND midnight!?
so... Jan 11 midnight *facepalm*
how can you say a date AND midnight!?
Not cool, and bad to hear that, but thanks for providing SOME transparency to us!
we know your holding back on the skybox, don't be coy ![]()
naaa, this guy wants hits, I'm sure he appreciates your supporting him too.. one little state.. vs Valve - Ha!
de_slums (?id=125670277) very old map.
come on, glove update best update, best troll na... where is everyone?
stupid workshop ![]()
Quote from Bodd JonarSo I shouldn't use playerclip all over the place to stop boost spots etc? Playerclip is useless for CSGO then?
http://imgur.com/a/s051A - *shurg*
does each source sdk have its own clip textures for each game or are all tool textures the same? nav mesh would not even generate in the trees on cobblestone. I can't help but think there is more to it. thanks for the let down.
Quote from FMPONEto allow throwing bomb through the playerclip is the answer
raidx chart at the top says both clips block c4... And I could not throw the bomb threw this particular section, or from mid to bricks/construction..
Quote from tommI think bots are ignoring player clip, they can often get stuck trying to get through.
yes nav is generated threw the player clip. so In this map for example you must go back and edit the NAV by hand for things like this.
Tulip is still getting polished - awesome! shipped is going to be miles ahead. hope you get B figured out ! ![]()
coming up short on these updates
gfycat.com/TediousLankyIbisbill
apparently if i post the full url its going to resolve it into a horribly large picture so I left out the http:// on purpose
you make beautiful maps. it's like what royal tried to do. I look forward to this release.
rly like the new t spawn -- great map, I want to see more polish at A, all the different mesh fence is kinda dirty, and the fields are plain. ![]()