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  3. onebit

Posts by onebit

  • [CS:GO] Bourg

    • onebit
    • March 9, 2015 at 12:58 PM
    Quote

    [Blocked Image: http://i.imgur.com/i6zBpUb.jpg]


    [Blocked Image: http://i.imgur.com/LVkkdXs.jpg]


    Align decal:

    [Blocked Image: http://i.imgur.com/CTWpYAQ.jpg]


    Clipping:

    [Blocked Image: http://i.imgur.com/RNzWvXY.jpg]


    Bomb:

    [Blocked Image: http://i.imgur.com/hO0STHF.jpg]


    Floaters:

    [Blocked Image: http://i.imgur.com/l0biHtw.jpg]

    Display More
  • [CS:GO]de_acceleration

    • onebit
    • March 9, 2015 at 1:15 AM
    Quote

    [Blocked Image: http://i.imgur.com/LYXFFa2.jpg]

    nav:

    [Blocked Image: http://i.imgur.com/SGqBdeN.jpg]

    More detailing:

    [Blocked Image: http://i.imgur.com/J0VeeUc.jpg]

    Clipping:

    [Blocked Image: http://i.imgur.com/VzLCvgL.jpg]

    Bomb:

    [Blocked Image: http://i.imgur.com/fvykbXm.jpg]

    Floaters:

    [Blocked Image: http://i.imgur.com/yjpLjly.jpg]

    Display More
  • Japanese Themed Map [CS:GO]

    • onebit
    • March 4, 2015 at 10:13 PM

    I think the red guy should have more of an advantage over the blue in case ct take mid.

    [Blocked Image: http://i.imgur.com/tZMwQJh.jpg]

  • [CSGO] De_Fracture Release!

    • onebit
    • March 4, 2015 at 5:17 AM

    Forgot about the bomb!


    Quote

    [Blocked Image: http://i.imgur.com/nOy8FNy.jpg]

  • [CSGO] De_Fracture Release!

    • onebit
    • March 3, 2015 at 10:23 PM
    Quote


    Anti-gravity leak:
    [Blocked Image: http://i.imgur.com/U1QpIfv.jpg]

    Glitch:
    [Blocked Image: http://i.imgur.com/FNp1JTN.jpg]

    More portals could raise fps:
    [Blocked Image: http://i.imgur.com/3WRh0mH.jpg]

    Sharp displacement:
    [Blocked Image: http://i.imgur.com/uCxDJrm.jpg]

    Flip texture:
    [Blocked Image: http://i.imgur.com/07TZNwy.jpg]

    Align vertexes:
    [Blocked Image: http://i.imgur.com/yKRZEJo.jpg]

    Reflections:
    [Blocked Image: http://i.imgur.com/MYI9rlU.jpg][Blocked Image: http://i.imgur.com/LYIzYBN.jpg][Blocked Image: http://i.imgur.com/Q0jjGjM.jpg]

    Got stuck running into this:
    [Blocked Image: http://i.imgur.com/AGcyxRC.jpg]

    Missing sprites:
    [Blocked Image: http://i.imgur.com/3tTDtTH.jpg]

    nav stuff:
    [Blocked Image: http://i.imgur.com/H2OdUoQ.jpg]

    nav_build_ladder:
    [Blocked Image: http://i.imgur.com/YyTxxae.jpg]

    nav_delete:
    [Blocked Image: http://i.imgur.com/YHWnAeD.jpg][Blocked Image: http://i.imgur.com/9RM6OAV.jpg]

    nav_connect so bots can drop:
    [Blocked Image: http://i.imgur.com/YwiROh4.jpg]

    Holes:
    [Blocked Image: http://i.imgur.com/4U7O20m.jpg][Blocked Image: http://i.imgur.com/vDFwoKy.jpg]

    z-fighting:
    [Blocked Image: http://i.imgur.com/6bmz7bq.jpg]

    Clipping:
    [Blocked Image: http://i.imgur.com/G24usDu.jpg]

    Floaters:
    [Blocked Image: http://i.imgur.com/jVlyjN2.jpg][Blocked Image: http://i.imgur.com/KCWWPO2.jpg][Blocked Image: http://i.imgur.com/hYOzpRJ.jpg][Blocked Image: http://i.imgur.com/QgdQguT.jpg][Blocked Image: http://i.imgur.com/uk6MzLm.jpg]

    Display More
  • Counter-Strike: Global Offensive

    • onebit
    • March 3, 2015 at 10:15 AM

    I just picked the ones who did good last year.

    [Blocked Image: http://i.imgur.com/w86WrbK.jpg]

  • Testers needed for Private Beta (Transmissions : Element 120)

    • onebit
    • March 3, 2015 at 9:56 AM

    Having modded a lot I could probably do a lot of technical feedback.

  • MapCore CS:GO Playtesting 4.0

    • onebit
    • March 1, 2015 at 7:30 PM

    Have a folder called de_agro9 or de_agro, not sure, somewhere. Inside that you should put in the content, a materials folder, models, resource/overviews, etc. When you pakrat you simply select that folder and it should pack correctly.

  • MapCore CS:GO Playtesting 4.0

    • onebit
    • March 1, 2015 at 7:19 PM

    No radar

    And the nav should be seperate

  • MapCore CS:GO Playtesting 4.0

    • onebit
    • March 1, 2015 at 7:05 PM

    Which one should we download?

  • MapCore CS:GO Playtesting 4.0

    • onebit
    • February 28, 2015 at 6:41 PM

    Innsbrook ditto

  • CSGO Map Submissions open for the next operation!

    • onebit
    • February 24, 2015 at 3:02 PM

    blackgold is 180, workout is 150, season ditto. Probably keep it under 200?

  • Japanese Themed Map [CS:GO]

    • onebit
    • February 21, 2015 at 2:24 PM

    That never intersect.

  • MapCore CS:GO Playtesting 4.0

    • onebit
    • February 16, 2015 at 1:58 PM

    22.02.15 de_urban

  • CounterStrike - Clipping Texture

    • onebit
    • February 6, 2015 at 3:13 PM

    They have the same functions, so they're probably both there for the same reason that block bullets doesn't block bullets.

  • [CSGO] de_innsbrook

    • onebit
    • February 6, 2015 at 1:43 PM

    Thank you for your thoughts, I agree entirely. I am working on a revised version.

  • [CSGO] de_innsbrook

    • onebit
    • February 6, 2015 at 12:18 PM

    jackophant are you mad at me? I'm very sorry if I hurt your feelings, it wasn't my intention. You seem very hostile.

  • [CSGO] de_innsbrook

    • onebit
    • February 5, 2015 at 6:54 AM

    Updated!

    [Blocked Image: http://i.imgur.com/ThjD42o.jpg]

  • [CSGO] de_innsbrook

    • onebit
    • February 4, 2015 at 5:08 PM

    I'll rework the tunnels.

  • [CSGO] de_innsbrook

    • onebit
    • February 4, 2015 at 12:37 AM

    Updated!

    [Blocked Image: http://i.imgur.com/JiKMAMY.jpg]

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