any fans of legend of grimrock ? would be cool to make a nice mod for that game.
sequel is being released on 15th and it will most likely have a pretty dungeon editor with lua scripting and all that.
any fans of legend of grimrock ? would be cool to make a nice mod for that game.
sequel is being released on 15th and it will most likely have a pretty dungeon editor with lua scripting and all that.
it might be the color, maybe give your texture a more natural woody color just like the one in the reference?
texture quality is good, it's just the palm fronds look slanted to me, dunno what reference you're using but it looks more like a pile of rocks on both textures.
well, that's a constant battle.
what helps me is to do some planning, like for example, I'm gonna spend this weekend fine-tuning this one part of the map.
and when I actually make some progress I start to feel much better about myself and the map, it gives me this motivational boost and a will to continue.
also, if I start hating my map or start forcing things, I just put it on hold and do something else. I think it's always good to take a break from the map and come back to it later with a clear mind.
also lighting, right now it's flat and boring, check how the official maps got it set up.
That would be a good motivation to get me started modeling some more ![]()
just not a FPS mod pls
looking good
I can see this working
CTs need to be able to rotate faster than usual.
Plants will need to be closer to each other, maybe even add a sightline from one to the other for easier map control, but still provide enough cover for Ts
or maybe have like one main bombsite and 2 'mini' side bombsites
this could end up in an interesting fast paced defusal map.
Quote from FMPONECan anyone point out where the map uses Chinese characters? That's my bad.
the 'no smoking' doesn't translate into japanese, it's clearly a chinese word. The other one translates into growth or growing up, which is fine I guess.
dunno how many of those symbols there are, only saw these 2.
I'm no expert though.
Heyo, not sure if this is worthy of a thread but how else would I let you know, right? wanted to challenge my c0d1ng skills and so I'm reinventing the wheel and here's a browser based kv file generator.. maybe some of you will find it useful. I don't have a place to host it, although I'm planning to get my site up and running..for now this dropbox link will do: Link known issues: - download only works in modern browsers with html5 support(except Firefox, sorry)
sexy, readability is excellent, but it's unnaturally clean in many areas imo
I think it should be required to have at least a basic working radar + have enough players spawns so everyone can join.
(I know there were cases where even my map was missing a radar.. hell even some models)
dunno if revelant, but it's basically what sprony says
[Blocked Image: http://i.imgur.com/MkFT1VR.png]
not an improvement imo, you made the tiling more obvious, take a step back ![]()
looks great!
interior is too dark atm, you should spend some more time on that.
very unique looking map, +1 for snow ![]()
regarding the last screenshots, I liked it better before
I think the greenish light seems odd for a snowy environment.
just my 2 cents.
Quote from SpronyvanJohnsonI'm loving this more and more:
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damn, this is what games should look like these days, I really hope it delivers.
or a VIP map
...... oh wait, there's no VIP in csgo