Great work as always, Love the 1st and last shot
Posts by UnknownPredator
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I'm back! Bombsite A (Note: It's a wip)
[Blocked Image: http://cloud-4.steampowered.com/ugc/579018555169591291/828827CC51635390B59034CF5D3FE54EEC482F9B/]
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Hey, I think the idea of a "No Mid" map is good but it just hasn't been done correctly yet
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[Blocked Image: http://cloud-4.steampowered.com/ugc/579012943967145101/320A1190CD9FE38B6D008BDC0FBDBB6F66A3DE89/]Please excuse the ugly brick, haha
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I remember facepunch doing something like this a while ago, here's the thread if your curious
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Hey KrAk,
Thanks! It's going to be a bomb defusal map, the picture is from A Long.
Also the bunker is inhabited by British forces.
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[Blocked Image: http://i.imgur.com/t8aHELI.jpg]
Making a new CSGO Map based on a Cold war era Russian bunker.
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Wow! This looks amazing but I'd change the name though , Nugget sounds weird.
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Wow , this map looks stunning! I can almost guarantee you'll be in the newest operation for csgo.
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It looks good , thank you for adding the mid to b connector

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Those wooden stairs at mid look unfitting and ugly , maybe you could change them?
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Made some progress on my csgo map , here is an album
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It looks great , I'll have to try this out later
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That material for the railing is dev/dev_measurerails01
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It's looking good , thanks for the pictures
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Sweet , do you have any pictures of the changes?
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Hey , I played through for about 20 rounds. I felt like A Was cluttered visually but besides that it was good , I feel like the map needs some few changes. Here is an album with pictures describing the changes http://imgur.com/a/DE2b9
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I agree with FMPONE and also those bricks that have "B" Sprayed on them should be changed as they don't look good
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I found your map to be overall fun to play , I found CT and T Spawn's to be very uncompleted , Overuse of Mirage's brick texture. I see your map is inspired by mirage and dust's layout. I found bombsite A to be very good but B lacking in cover.
Here is an imgur album explaining other problems with pictures http://imgur.com/a/uqZEo