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[WIP] Half-Life 2: Dreaming

  • FMPONE
  • April 10, 2014 at 9:24 PM
  • FMPONE
    • April 10, 2014 at 9:24 PM
    • #1

    Hey guys! Mostly posting this so Mapcore can keep me on my feet and motivated even though I'm so tempted with CS stuff. It's a SP experience of course. I have about 5-10 minutes of gameplay ready, but I'm trying to go for a lot more. There isn't much story: it's you kicking ass or getting your ass kicked, that's it.


    [Blocked Image: http://i.imgur.com/ZmbZzDz.jpg]


    [Blocked Image: http://i.imgur.com/yFXgRJM.jpg]


    [Blocked Image: http://i.imgur.com/PGunFo0.jpg]


    [Blocked Image: http://i.imgur.com/hHqcS6B.jpg]


    [Blocked Image: http://i.imgur.com/vuuiE1I.jpg]

  • soultron
    • April 10, 2014 at 9:38 PM
    • #2

    Love the last area shot. I hope we're able to use that walkway (upper level, "3A" graffiti nearby). I say that selfishly... one of my favourite concepts in SP experiences is seeing something from your current view, being able to go in/over there and then see the space you passed through from a different perspective.

  • FMPONE
    • April 10, 2014 at 9:39 PM
    • #3
    Quote from soultron

    Love the last area shot. I hope we're able to use that walkway (upper level, "3A" graffiti nearby). I say that selfishly... one of my favourite concepts in SP experiences is seeing something from your current view, being able to go in/over there and then see the space you passed through from a different perspective.


    Yep. That entire area is playable.


    Quote from holiestcows

    Cool stuff, Ive never seen you make any SP maps before. Is all the content stock?

    Some random stuff in there that isn't stock

  • holiestcows
    • April 10, 2014 at 9:39 PM
    • #4

    Cool stuff, Ive never seen you make any SP maps before. Is all the content stock?

  • UnknownPredator
    • April 10, 2014 at 9:52 PM
    • #5

    Great work as always, Love the 1st and last shot

  • OrnateBaboon
    • April 10, 2014 at 10:13 PM
    • #6

    Excellent stuf. Fits HL2, but has its own vibe.

  • dux
    • April 11, 2014 at 12:33 AM
    • #7

    I was wondering why you were playing episode 2 so frequently.

  • ShockaPop
    • April 11, 2014 at 7:17 AM
    • #8

    Looks very nice for being mostly stock content!

  • Skjalg
    • April 11, 2014 at 7:48 AM
    • #9

    omg that lighting is spot on for cold and wintery

  • Vilham
    • April 11, 2014 at 10:36 AM
    • #10

    nice start man.

  • will2k
    • April 12, 2014 at 10:28 AM
    • #11

    What happened to the "train in motion" sequence?


    Great visuals so far

  • FMPONE
    • April 12, 2014 at 10:29 AM
    • #12
    Quote from will2k

    What happened to the "train in motion" sequence?


    Great visuals so far


    The big greybox you see is the moving train you crawl under

  • will2k
    • April 12, 2014 at 10:33 AM
    • #13
    Quote from FMPONE

    The big greybox you see is the moving train you crawl under


    Aha..the combine-train conductor is on strike I presume

  • Jonny Phive
    • April 12, 2014 at 9:41 PM
    • #14

    YES!

  • RaVaGe
    • April 13, 2014 at 5:49 PM
    • #15

    Gimme a DL link already you cocktease :fist: :fist:

  • ESToomere
    • April 13, 2014 at 8:19 PM
    • #16

    Saw this when lurking. Good stuff, lack of good winter-y maps that actually feel cold.

  • Demonz312
    • April 13, 2014 at 8:21 PM
    • #17

    nice Keep up great work!,and why are you suddenly decided to make a map of hl2?

  • FMPONE
    • April 14, 2014 at 4:28 PM
    • #18

    Thanks for the comments guys!


    Quote from Demonz312

    nice Keep up great work!,and why are you suddenly decided to make a map of hl2?


    Well, I like SP stuff, and I feel like its easier to do original stuff with the HL2 universe than Portal, because the settings you can create are a bit more diverse/action oriented

  • Rick Deckard
    • September 30, 2014 at 10:02 AM
    • #19

    Oh i knew your name and avatar was familiar to me, i remember one of the first submissions you posted on gamebanana. It was a wintery map for day of defeat source i think. Is there any progress in this project? Looks really awesome!

  • FMPONE
    • January 12, 2015 at 12:17 PM
    • #20

    Part one is releasing soon, sometime within the next two weeks.

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