@atrocity any plans for a third map to tie things up, give it a proper ending?
Posts by Radu
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Ahhh, come on! I've been waiting on this documentary for ages now
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Well, just hold on a darn second, let's see what ggggggggmanlives says
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I think he meant to say that bolding the first letter at the start of each sentence is the opposite of clever
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I don't think it's worth discussing anymore on different categories, promoting hostage maps, etc. Fmpone has made it clear that he wants to keep it simple and fairly identical to previous contest structure. The only thing left to argue at this point is the eligibility regarding maps that had been in development prior to the contest. As I've mentioned several times in the thread, I'd prefer everyone start fresh and no remakes.
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Quote from FMPONE
7 minutes ago, FMPONE said: So you would advocate for ditching the greybox rule entirely and requiring entirely new .vmfs of work? The only question is how to tell, the burden comes on us to enforce that, and it seems like it could be a tough one. We can certainly consider that, however. It all boils down to enforcement.
Since the mapping community is fairly small, part of that enforcement could come from other contestants. We've all seen at some point what most of us have been working on, even if it was just a screenshot sent over chat. But I think that's something to really consider. Even a few days - maybe a week, is a huge advantage. Sometimes a day can make the difference and a lot of people were working until the very last minute in the last two contests.
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@FMPONE grapen is referring to this rule from previous contest:
Quote from MapCoreOn 5/23/2017 at 10:51 PM, MapCore said: 4. Maps that were under creation prior to the announcement of this Contest can be entered, as long as a complete map version (layout and art) has not been released for public download.
From what I've seen in this thread, a lot of people and myself included, want everyone to start on equal footing. No prior work or remakes.
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https://kotaku.com/warframe-fans-…unch-1830327178
Warframe fans have been eagerly awaiting the Fortuna expansion, which released today, since it was announced in July. Yesterday, on the eve of its release, a Reddit user Spacesheepie posted a Warframe-themed anti-crunch graphic resembling a workplace safety poster as a “gentle reminder” that the devs should prioritize their health over cranking out new content, even during the mad dash to get Fortuna out.
https://www.polygon.com/2018/11/7/1807…7-million-units
Red Dead Redemption 2, said Take-Two, has “exceeded our sales expectations to date.” Last week, the company announced sell-through of $725 million during the game’s first three days of release.
https://www.gamesindustry.biz/articles/2018-…me-fund-in-2019
The German government has allocated €50 million of its 2019 budget for the creation of a games fund, the first time the country's industry has been promoted on the federal level.
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Quote from MikeGon
5 hours ago, MikeGon said: Hey guys!
Not quite sure how to do this, I hope this is the right place to ask but... I'd like to organize a playtest for de_opal, on Sunday, with who ever is available and willing to help! I would also be there myself, and record the whole thing!
Is that possible?
Thanks, Cheers!
Go to the first page in this thread. You'll find all the info in the first post. Check the calendar to see if the date is clear and then use the other link to send your file.
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Well, that could be a thing. Let's say you have the first month of the contest just for the blocking and testing. At the end of said month the judges pick top 20 or something. Then the second phase starts and everyone that made it in the top has 4 or 5 months to art it up, alone or collaborating. How does that sound? @FMPONE what do you think of this?
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I think the whitebox idea could be indeed a successful smaller contest of its own. The recent Door Challenge proved that smaller scale events and even on different engines can raise enough interest. Though, I'm more interested in a bigger contest. But I do agree that the deadline should be a lot shorter than last time and with no extensions. People seem to prefer something like 5-6 months.
Quote from The Horse Strangler16 hours ago, The Horse Strangler said: Contest should be shorter this time around, HARD final deadline, and fresh maps. I think this helps to provide a solid lesson in reigning in scope and ambition. It requires designers do more planning early on on paper or docs, which I think is a healthy workflow we should promote via those rules.
Part of the reason why I would prefer a contest with art included is because, as horse also mentioned, it forces people to plan better, take other aspects into consideration and learn how to adjust in order to meet deadlines. I think that's a healthy thing to learn, especially if you plan to work in the industry.
If you guys want to encourage people to explore new layout ideas, maybe you could put more emphasis on that through the judging criteria. For instance, the layout could comprise half of the score. So let's say, if you go for a purely classic dust2 4leaf layout with absolutely no new twists/gimmicks, but it works, you do score decently - maybe 30/50, but not all the points.
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Quote from FMPONE
3 hours ago, FMPONE said: On the judging stuff, please don't hesitate to name names if there are people out there you want on the panel. Can't make any promises but we can certainly reach out to people and see if they're available.
How about some of these people? I know Puddy's been on the panel last time too; maybe he wants a break this time? If any of the mentioned people see this and would like to get involved, just post in this thread.
Patrick Murphy @Puddy
Invalid nick @mr.P
Jason Mojica @General Vivi
Marc Bidoul @El Moroes
Valentin Levillain @ElectroSheep
Mateusz Piaskiewicz @seir
Rick Underhill @Rick_D
Oskar Jansson @Oskmos
Beck Shaw @Beck
Will Josephy @Vilham
