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Posts by blackdog

  • Xbox One

    • blackdog
    • May 26, 2013 at 9:47 AM

    «This isn't the end for Xbox 360. Microsoft is "shooting for" another 25 million units sold over the next five years»the firm's senior Vice President of Interactive Entertainment Business Yusuf Mehdi has told OXM «you'll see the Xbox 360 continue to exist, even as we launch the next generation Xbox One.»Microsoft is planning http://www.oxm.co.uk/54572/huge-xbo…for-many-years/http://www.oxm.co.uk/54572/huge-xbo…for-many-years/a huge Xbox 360-related announcement at E3http://www.oxm.co.uk/54572/huge-xbo…for-many-years/http://www.oxm.co.uk/54572/huge-xbo…for-many-years/, which it promises will «keep the console vibrant for years».Microsoft Game Studios exec Phil Spencer has declared that the company will continue to support the Xbox 360 platform for "years to come,".Speaking to Gamespot, Spencer also claimed «I think the [Xbox 360] is going to be very vibrant for many years. In fact, we have a huge [Xbox 360] announcement for E3 that I keep wanting to talk about, but I can't» Spencer said. «I think it will surprise people. I loved what we did last year with Minecraft; bring Minecraft to the box; six million units later it's kind of a beast. I think there's a lot of life in the [Xbox 360] for years to come.» Corwin: yes, you can definitely just log to a new console and play, this wouldn't be different than the scenario they outlined when explaining how you will be able to play a game at friends. But in all those articles, it's clearly reported that a game will be tied both to an account AND console.

    Why is that, because otherwise only one person would be able to play that game on his One. But I understand they said that "any account on the console where a game is activated, can play that game" so, if I had a brother, he would be able to play the game I bought (and have his own saves, achievements etc.).

    Now what happens in the aformentioned scenario, when I change my hardware? If you have one owner of a given game, only he can play on a different console, that means that if I buy Halo 5, my fantasy brother cannot bring it to a friend to play it in split-screen. If everybody who has an account on a given console is considered a owner, everybody can play on different consoles... that would be awesome, but would also mean that if my friends all have accounts on my console, I can lend them games and they can play those and earn achievements (which is in contrast to what they explained talking about playing at friends).

    To prevent this trick, your gamer's account must be uniquely tied to the console too. That means, when you change a console you have at least to transition you gamer's account, and the games association will follow you automagically.

    Does that make sense? It was difficult even for me to explain/follow this reasoning the only thing clear is that DRMs are just a burden when too strict, and it is annoying, again: i'm guest in my own house.

  • de_minaret WIP

    • blackdog
    • May 25, 2013 at 10:19 PM

    Sorry.

    Looking at the overview map, it seems to me the red path is on higher ground in respect to the blue one (eg: like in Dust 2 middle). So if i was playing, i would prefear to go on the red one. But if you close down the blue path, there would be noone running below me, so there wouldn't be any tactical advantage on the red path.

    Is that more clear?

    In light of this, have you considered in merging the two paths together (same entrance/exit) and having a two-level structure, creating an area like the aformentioned middle of Dust 2?

  • Xbox One

    • blackdog
    • May 25, 2013 at 10:13 PM
    Quote from Thrik

    What I do vehemently disagree with is the online requirement. Microsoft's blatant attempt at damage control by revealing that it's 'only' every 24 hours rather than constantly means shit.

    Apparently it never was constantly online, as for the 24h, in the linked articles around here they say that was a scenario Harrison illustrated (this is damage control to me).

    It's clearly something they can throttle by hitting a switch on their servers, so after all this noise, i'm expecting them to announce a once-per-week ping to the mothership.

    Still, as you say, it's annoying. What they are doing is making you feel a guest in your own house: if they don't trust us, why should we trust them?

    And about used games, a thing that just hit me: if the console breaks after the warranty expires, i must buy a new one, so should i "second hand" redeem my own games, or do they have a friendly procedure to transition my rights to the new one?

  • de_minaret WIP

    • blackdog
    • May 25, 2013 at 10:54 AM

    I always prefear moving on higher ground, but there's no point in doing so, if there is not a route below to have an advantage on.

  • Xbox One

    • blackdog
    • May 25, 2013 at 12:47 AM

    Ok, so I got it right the first time – indirect cost. Gamestop is robbing the gamer reselling anyways.

    I don't care where the second-hand market ends up, I considered very hypocrite of the publishers to say "we hate the second hand market because we loose profit" and then sell unlocks (for multiplayer) modes for used games... instead of limiting it, they just endorsed it (and even offered a cheaper way afterall).

    For "throw-away" games, i'd welcome a rental mechanism which lets me play a full game over a few days, and then i can put a little more money if I want to own it completely.

  • Xbox One

    • blackdog
    • May 24, 2013 at 9:55 PM

    Sorry SpronyvanJohnson, I don't see it in that article either anyways, these rumors are all in contrast, i had enough, i don't even wanna know more until MS says itself.

    What is clear is you can trade games, possibly you will be discouraged in doing so, and buying used will probably cost more than today (but here i guess retailers will have to accept a lesser income and deal with it).

    You pay a fee to "borrow" (read: rent) a game (which i think it's good, if much less than the 35$ figure flying around), and you obviously pay full price to own it digitally.

    The other scary ruomor is about the "daily ping" to Live... seems like people are afraid the console will brick if you are not connected longer than that, which is kinda ridiculous.

    Anyways, I don't think that anyone that is using Steam is going to worry, i mean really, for how long and how usually you have outages? I mean, I don't worry about that, and in Italy we really have a shitty network, and I mean there are still towns without the most basic ADSL, or cities that are maxed out so you get 3G or nothing.

  • Xbox One

    • blackdog
    • May 24, 2013 at 6:54 PM

    I don't see where in Eurogamer's article they say you have to pay to resell it (unless you mean an arbitrary loss on what you are selling).

    I would speculate that when they will wipe a game off your gamer account, they are gonna also wipe the achievements... just to be sure that you don't really want to sell a game and hold on to it.

    Personally I don't care, I can play little, I choose what I play wisely, I only buy discounted or Best Seller editions when a game is <25€ with few exceptions.

    Certainly all this DRMs are annoying anyways.

    Do you guys in your companies ever discuss about the pricing agreements, do you think it would be possible to cut it down or not? I continously read/listen to other gamers saying "i can only buy one of the three big games coming out across these two months, i'll get A while B and C will wait for discounts". If a game did cost ~25 LOTS of people would be buying double or triple the titles at day-1, wouldn't this make up for the difference?

    Btw, came here to spam this

    [Blocked Image: http://v.cdn.cad-comic.com/comics/cad-20130524-6893c.png]

  • Black Snow | A horror mod from the C17: Episode One and CANVAS Teams

    • blackdog
    • May 24, 2013 at 4:26 PM

    If just Valve updated the tools to let you compile for Mac

  • Destiny

    • blackdog
    • May 24, 2013 at 4:21 PM

    Thumbs up for Esposito btw.

  • Xbox One

    • blackdog
    • May 24, 2013 at 4:11 PM

    Are we sure about the indie stuff? In Wired Q&A with MS VP he explicitly says the Marketplace will be home to big, medium and small games, with whatever monetization model. This seems to open a door to indies... unleass they opt to work just with publishers of course.

    That's possible and would be very "Microsoft" of them, but also rather silly, i mean, on Windows Phone they have an open submission model. And apparently they would like to have the same kind of ecosystem... Harrison reminded that they have that "snap mode", which is none other than a place to put small (web)apps on the model they have on smartphones. Those apps will be on the Marketplace too, and forthose they will certainly have an open process...

  • What have you watched recently?

    • blackdog
    • May 23, 2013 at 7:17 PM

    Once again, a movie that makes me envious for those who grew up in the 70s

    [Blocked Image: http://upload.wikimedia.org/wikipedia/en/thumb/1/14/Flashbacks_of_a_fool.jpg/215px-Flashbacks_of_a_fool.jpg]

    Mark Strong delivers even in small portions, restaurant scene is cool. And the girl who impersonates Ruth, man <3

  • Ryse - A not-so-exclusive XBOX One title by Crytek

    • blackdog
    • May 23, 2013 at 3:01 PM
    Quote from Thrik

    I hope they come up with more interesting ways of using Kinect than 'wave your body around and your character does it too!'. Things like characters in RPGs responding to the expression on my face might actually impress me and enhance my immersion, swinging my arms around like a tosser won't.

    Totally not a fan of Kinect, but that's the direction the new unit is heading to, for what I understand. More precision, to receive input from subtle moves, (emotional) status of the player... so i think that integration with a classic control scheme, could add some value.

    For eg I sometimes find myself stretching my neck like if i could get a different point of view in a fixed camera game (like Trials), or I could say that in a game like Batman the camera ends up in a weird spot but you cannot immediately fix it because you cannot move the stick... tracking this kind of things could be a welcomed addition.

    Of course the additional dev costs or simply the entry price to have the Kinect is overkill for what seems interesting to do.

    Btw I know some people that bought an Xbox toward the end of the cycle just because of Kinect; i tried the sports games and they are a hell of a lot more entertaining to play with/against a friend, than the Wii's.

  • Xbox One

    • blackdog
    • May 23, 2013 at 2:47 PM

    [Blocked Image: http://i.imgur.com/ICn6xhq.gif]

  • De_cache WIP (new version)

    • blackdog
    • May 23, 2013 at 2:37 PM

    What to say if not "woa!".

    I find the general look a bit too brownish; two small details:

    * maybe it's just placeholder but... wooden planks floor for a storage room with containers? ([Blocked Image: http://i.imgur.com/u7WPsIT.jpg])

    * pillars are very unusual here ([Blocked Image: http://i.imgur.com/odWPjpa.jpg]) they "disturb" me; also the ceiling has something that looks wrong to me, I guess it's the "edge-to-edge" windowing that doesn't seem to play well with the rails running underneath. I'd just simplify.

  • Ryse - A not-so-exclusive XBOX One title by Crytek

    • blackdog
    • May 23, 2013 at 2:05 PM

    Well, that's the old trailer, so I don't get the complains about the Kinect stuff, when the teaser site underlines that it will be "controller-based gameplay enhanced by kinect"...

  • Xbox One

    • blackdog
    • May 23, 2013 at 1:53 PM
    Quote from Vilham

    I would say gamesindustry is probably a more reliable website to trust...

    On further viewing and unsurprisingly the wallstreet watch is talking about American stocks in the company, gamesindustry is talking about Japan, where most of its stocks are floated.

    Stock market is not my thing so, esxcuse me? I would think that a website about stock market would be more reliable on stock market we are not talking about "general evaluations", which you can say generalistic news channels "do wrong" on gaming stuff.

    By the way the article i linked also mentions about Japan's market.

    My understading reading both: they simply are referring to different "timestamps" of the market (which we know shift quickly). Anyway, the stock market isn't an index of the quality of a product and how well it will do among consumers (again: how many articles criticized PS4 regarding the social aspects?). Since keynotes have become so mainstream, it seems this fluctuations happen more and more often.

    Duh, I'm a total alien to this stuff, imo these are just results of speculations and no real indicators.

  • Xbox One

    • blackdog
    • May 23, 2013 at 12:07 PM

    I've red this Q&A with Vice President, Kinect is not required to view movies. Plus several infos on used game stuff.

    Quote from Vilham

    http://www.gamesindustry.biz/articles/2013-…ses-on-ps4-news

    Literally the 3rd link on that search.

    Two articles, posted literally at the same time, saying opposite things. What can I say (I haven't said already)?

  • Quantum Break - Remedy's next game!

    • blackdog
    • May 23, 2013 at 11:55 AM

    Just found out about the new Humble Bundle, so also the fan message. Great guys.

    I'm buying the package for the extra new stuff i didn't get with the Collector's for Xbox, i mean, the screenplay, are you kidding me?

  • Quantum Break - Remedy's next game!

    • blackdog
    • May 22, 2013 at 2:58 PM

    I'm heavily in favour of one-off stories... but if you can pull it off elegantly, why not?

    On Quantum Break, the only thing i'm sure of is they have found another excuse to have slow-motion in the action

  • Quantum Break - Remedy's next game!

    • blackdog
    • May 22, 2013 at 2:12 PM
    Quote from Thrik

    Although I have no idea what I just watched. Also does mean they're a one game per generation developer? Jesus lol.

    They did say we would have seen more Alan Wake so, it could have been deception, but I'd speculate they have two teams now(?). They had a lot of positions open in the past months.

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