Quote from EvertThe vid isn't selling it no, but why does these tools need to be "fantastic" when people are still using Maya and Max to create video game assets lmao.
Well, I'm no expert but the tool shown doesn't seem –to me– to be used for making game assets, not in the form you mean. It seems to work on some kind of instance of an archetype, so maybe you are still creating the window frame with all the details you want, but in such a way the tool understands how to break it down and mold it?