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Posts by Jonsnovv

  • UDK - Sci-fi Dungeon crawler prototype

    • Jonsnovv
    • May 19, 2013 at 8:43 PM

    Thanks for all comments. I agree with all of you and I promise you everything will be changed and replaced with the perfect stuff, it is only a prototype of the game we want to make. For me it is only a blockout full of placeholders waiting for final stuff ;]

  • UDK - Sci-fi Dungeon crawler prototype

    • Jonsnovv
    • May 17, 2013 at 4:01 PM

    Hello friends,

    It has been a long time with no news related to Space Shock. Now, we would like to show you something completely new and, we hope, more exciting than everything before. Space Shock will have Turn-based combat instead of any kind of (boring) real-time one, bringing more tactics and strategy into this RPG game. We hope you would like it and any feedback will be greatly appreciated.

    http://steamcommunity.com/sharedfiles/fi…dates/116458018or Youtube

    http://www.youtube.com/watch?v=K2Z2xIWd5tsEnjoy!

  • UDK - Sci-fi Dungeon crawler prototype

    • Jonsnovv
    • August 7, 2012 at 10:48 AM

    Hello guys,

    small update (some new textures and shaders) but still WIP

    Crawler like camera

    http://%7Boption%7D

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    1st person

    http://%7Boption%7D

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    C&c is welcome.

    Enjoy

    Jon

  • UDK - Sci-fi Dungeon crawler prototype

    • Jonsnovv
    • July 25, 2012 at 12:06 PM

    Hello,

    another small update. Have started to replace placeholders with mode detailed assets.

    [Blocked Image: http://img444.imageshack.us/img444/6690/screen07w.jpg]

    [Blocked Image: http://img407.imageshack.us/img407/4529/screen06l.jpg]

    [Blocked Image: http://img256.imageshack.us/img256/4997/screen05z.jpg]

    [Blocked Image: http://img208.imageshack.us/img208/4189/screen04lm.jpg]

    [Blocked Image: http://img23.imageshack.us/img23/993/screen03d.jpg]

    [Blocked Image: http://img221.imageshack.us/img221/3520/screen02b.jpg]

    [Blocked Image: http://img209.imageshack.us/img209/2921/screen01mg.jpg]

    Regards

    Jon

  • UDK - Sci-fi Dungeon crawler prototype

    • Jonsnovv
    • June 25, 2012 at 9:36 AM

    Hello fellows!

    We would like to show you some progress of our game project. I hope you enjoy it.

    http://%7Boption%7D

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Regards

    Jon

  • UDK - Sci-fi Dungeon crawler prototype

    • Jonsnovv
    • May 21, 2012 at 9:23 PM

    Hello guys,

    I finished the design of the prototype level so now it is the time to start creating and replacing blockout boxes and ugly texture placeholders with something more competitive.

    Before this will happens i tried to test some color scheme on very low poly model, with diffuse and baked normal map from hichpoly model slightly touched by ZBrush.

    As always c&c is welcome.

    Regards Jon

    [Blocked Image: http://img684.imageshack.us/img684/6356/sftile01.jpg]

    [Blocked Image: http://img163.imageshack.us/img163/2346/sftile02.jpg]

    [Blocked Image: http://img822.imageshack.us/img822/8521/sftile06.jpg]

    [Blocked Image: http://img94.imageshack.us/img94/8154/sftile07.jpg]

    [Blocked Image: http://img233.imageshack.us/img233/7660/sftile11.jpg]

  • UDK - Sci-fi Dungeon crawler prototype

    • Jonsnovv
    • May 9, 2012 at 12:56 PM

    Thanks guys for replies.

    neozyem: this is planed with realtime and no turnbased movement :]

    SotaPoika: yes it's a copy of LoG like a copy of all old dungeon crawlers, but i hope the sci-fi genre will bring some gameplay variations compared to fantasy

  • UDK - Sci-fi Dungeon crawler prototype

    • Jonsnovv
    • May 8, 2012 at 11:55 AM

    Hello fellows,

    i would like to share a video of small project i work on in my spare time. I have had the plans to make some sci-fi pieces for my portfolio, because my folio is

    in serious lack of hard surface and sci-fi work. The plans have been to make a corridor or some props but found very talented and young coder willing to learn

    Unreal script. So we decided to make a game prototype. After hours spent playing the great game Legend of Grimrock i decided to make a prototype of dungeon crawling

    game but sci-fi, instead of all fantasy dungeon crawlers. And there is a short video.

    Warning! All textures and models are just simple placeholders, nothing awesome like other works here around, but this will change in the future, i hope ;].

    about:

    Game: Dungeon crawler

    Genre: Sci-fi

    Platform: UDK, PC

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    We will try to show some future milestones, like the first character placeholder in action (i am environment artist so this will take som etime ;]), UI etc.

    C&C welcome.

    Enjoy

    Regards

    Jonsnovv

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